Help with a race: Golems


Homebrew and House Rules


So in my homebrew campaign, one of the common races are Golems. I haven't made them playable yet because I haven't quite fleshed them out, stat-wise. The golems come in a large variety of shapes and sizes to do a variety of different tasks in the world. The material used to construct them also varies wildly.

The church uses stone gargoyles to guard their assets.

The government uses hulking wooden golems resembling nutcrackers to fight wars.

The nobility use elegant golems made of porcelain as servants, resembling porcelain dolls, and these are particularly adept at magic.

And the common folk use ones made of straw and burlap, scarecrows, for day-to-day manual labor.

And of course, these are just examples. They appear as everything from wooden ventriloquist dummies to steel robots.

The problem, of course, is how do I implement these as a playable race with one set of rules? Obviously there would have to be different sets of racial HD since Nutcrackers are so durable and porcelains are so fragile, so how would I go about that? Thoughts?

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