| Laurefindel |
I've DMed a few games for a single players.
All homebrewed of course, no published adventures or campaign. Not all of them "finished" or reached a satisfying conclusion, but that is unfortunately the fate of many games that have nothing to do with the fact of having a single player.
Playing with a single player has its advantages, like playing on the "chosen one" trope without boring or upstaging the other players, and the potential to tailor a game exactly to that player's style and interests.
It also has its own limitation and challenges, especially the fact that no other players are there to assist the only PC in combat; when things go bad, they go real bad! Kill that one player and you've got yourself a TPK.
So here's my question: have you ever played in or DM a 1-player game? If so, what was the synopsis? Did you (of the DM) exploit the fact that there were no other players to upstage? Did you (or the DM) opt for houserules to balance the fact that the player is alone in his/her fights?
I'm curious to hear experiences from the Paizo community.
'findel
Mathew B
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I played D&D 2d edition with a friend of mine for 7ish years. I've yet to find a game that was as good. The DM played a character as well and sometimes I played two characters. It was quite enjoyable but definitely different than playing with a larger group. The major difference was pace. When you have less people the game moves a lot faster.