A few suggestions for Vanities


Pathfinder Society

Second Seekers (Luwazi Elsebo) 5/55/5

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I was originally going to ask about day job checks in relation to skills that are not craft or profession, but then I read up on Vanities in the Society Field Guide.

So instead I have a few suggestions.

Mercenary Company: You run a band of bodyguards, ex-soldiers, and ruffians. Protection is a valued commodity both inside Absalom, and out, and many will pay a premium price to secure it. Owning a Mercenary company allows you a +1 circumstance bonus on Profession (Soldiering) checks made for Day jobs.

Circus: You own a circus show with acrobats, jugglers, animal tamers, jesters, and all manner of other oddities. Sometimes you even partake in the festivities yourself, entertaining the masses of Absalom. Owning a Circus allows you to make an Acrobatics, Escape Artist, Handle Animal, or Ride check for your day job.

Diplomat: You have spent years navigating the political scene of Absalom, and have positioned yourself as a key diplomat with one of the other countries of Golarion. You may make a Diplomacy check for your day job.

Locksmith: All manner of boxes, crates, chests, doors, and any other opening have been unintentionally sealed by those who are less than careful with the keys that open them. You have decided to put your skills to use, helping everyone from common laborers, locked out of their homes, to eclectic adventurers who couldn't quite open that abandoned chest. You may make a Disable Device check for your day job.

Pawn Shop: All manner of goods and items in this world may bring riches or ruin to those who possess them. You have taken pride in your ability to distinguish which one is which. Many items pass through your store, some of great value some of little, but each one finds its proper place, and its proper value. You make make an Appraise check for your day job.

Essentially, I'm trying to figure out a way to encourage virtually any skill to be allowed for a day job check. With the emphasis on balance that PFS prides itself on, it would seem rather unbalanced if certain skills could be used for day jobs while others couldn't. I hope my above suggestions are reasonable and people like them!

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

There's some good stuff there, Trent. I don't know that there needs to be a huge influx of extra skills for Day Jobs, but you have come up with some interesting possibilities.

(I'm guessing you'd like Haze Titan to be able to own a Mercenary Company? (: )

5/5 *

This seems to suffer a bit from the "If it ain't broke..." problem. I think there are actually plenty of Vanities already for making skills into dayjobs.

To be honest, I'd rather some of the time be devoted to some vanities NOT related to day jobs. Some new NPCs like heralds or porters, other new property would be neat. The PFS Primer helped out a bit, but my guess is we will not see yet another wave of vanities for some time... probably around 2 more years? (thats how long it was between Seeker of Secrets and the Field Guide, and from the FG to the Primer).

Second Seekers (Luwazi Elsebo) 5/55/5

Haze owning his own merc company would certainly make his back story much more interesting. =D

In reference to CRobledo's comment, I thought of a follower.

Engineer: You never know what kind of obstacles you may come across on your travels. An impassable ravine, a raging river, a collapsed archway, any number of obstacles can be found in the forests, towns and dungeons of Golarion. The engineer provides just the knack for ingenuity, combined with a knack for working with his hands. The Engineer gives you a +1 circumstantial bonus on Knowledge (engineering) checks, and also gives a +2 circumstantial bonus to improvised tools or objects to overcome an obstacle.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

I thought so too, CRobledo, but I went through and counted 6. Most of the vanities are for skills that are already day jobs (craft, perform, profession)

4/5 5/5

Not gonna lie, I love the idea of a Pathfinder running Pawn Stars Golarion.

1/5

How about some more RP-centric ones.

Escort: An extremely attractive escort follows you around, pining over your every word to the exclusion of all others. If approached by others, the escort will continually sing your praises in every way imaginable.

Personal Assistant: The assistant regularly attends to your physical whims. This could include fixing robes, shining boots and armor, applying make-up, fetching food and drink, or other similar tasks that make you more comfortable and presentable.

Lessor Follower: The lessor follower appears to be a weaker, uglier, dumber version of you. By comparison, you always look better to others and feels better about yourself.

Minstrel: The minstrel follows you, playing all your favorite songs whenever desired. These songs may or may not be about you by your preference. A minstrel has up to three forms of performance they are skilled in which are chosen when the minstrel is hired.

3/5

I'm not sure that there should be an option of using Acrobatics for Day Job checks. As much as I would love to have the option to have a +31 bonus rather than a +20 bonus [which is where the Magus stands with Perform (Dance) Day Job checks], the in-game benefits of the skill are such that allowing it to serve as a means of gaining more character wealth seems to be unbalanced on the face of it.

I do like the idea for the Pawn Shop.

But for skills that have significant and frequent uses in the scenarios, any vanity that would allow them to be used for Day Job checks should also impose some sort of penalty on that check (say, -5).

That is my immediate reaction to this.

Grand Lodge 4/5

@Timothy: Not followed with the current vanities, see Caravan, or would you say that Diplomacy is neither maximized nor used much in scenarios?

Second Seekers (Luwazi Elsebo) 5/55/5

Haha, Sitri, I love the idea of the lessor follower. It could easily provide a circumstantial bonus of +1 to any Charisma or Intelligence based check.

As the saying goes, "Want to look young and beautiful? Hang out with ugly old people."

In response to Timothy's post, I thought about this when I first had the idea as well. The current system already gives a heavy bias in favor of Bards because of perform checks, so I would actually like to see other classes high-tier skills be available to them for day job checks. Some of the vanities do this, like the temple with heal checks, or the theive's guild with slight of hand. I just thought it would be nice to expand the selections.

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