Mythic Tiers as Leveling Option


Homebrew and House Rules

Liberty's Edge

I am going to be starting a wide-open sandbox campaign soon where I will be simply cutting the characters loose in Varisia and will employ the various APs and PFS Season 4 as a backbone for plot hooks and adventure sites. With the release of Mythic Realms and the inclusion of stats for the Olipeaunt of Janderlay I want to meld mythic into the game, however, I don't want to take control over when the party gains the tiers so I considered implementing this alternate system.

Experience Level

Characters are limited to 20 character levels and 10 mythic tiers as normal but now also track Experience Level, which is determined by their total earned experience points. Whenever a character earns enough experience points to advance in Experience Level they may choose to apply it to either a Character Level or a Mythic Tier. Experience Levels are earned at the same rate as character levels listed in the Core Rulebook. Supplement the progression chart with the following, post-20, experience point requirements.

Slow Experience Progression
Level - XP Total
21 - 7,650,000
22 - 10,800,000
23 - 15,400,000
24 - 21,600,000
25 - 30,800,000
---------------
26 - 32,000,000
27 - 50,400,000
28 - 75,000,000
29 - 111,800,000
30 - 161,000,000

Medium Experience Progression
Level - XP Total
21 - 5,100,000
22 - 7,100,000
23 - 9,300,000
24 - 13,300,000
25 - 19,500,000
---------------
26 - 27,600,000
27 - 40,000,000
28 - 56,300,000
29 - 80,500,000
30 - 114,000,000

Fast Experience Progression
Level - XP Total
21 - 3,400,000
22 - 4,700,000
23 - 6,700,000
24 - 9,300,000
25 - 13,300,000
---------------
26 - 18,600,000
27 - 26,600,000
28 - 37,000,000
29 - 53,000,000
30 - 64,000,000

Considerations

According to Mythic Adventures one mythic tier does not equal in power to one character level but I felt that offering two tiers in exchange for a single level did not feel like the right approach so I left it as a rough equivalent. Also, with the game changing super-heroism of mythic I will be restricting the purchase of mythic tiers until characters obtain 10 character levels, keeping it appropriately super-heroic.


Sounds like the revival of level adjustment.

Idk if mythic tiers would ever be worth the trade until after 20.

Maybe grabbing 1 mythic tier would be worth it.

Liberty's Edge

Marthkus wrote:

Idk if mythic tiers would ever be worth the trade until after 20.

Maybe grabbing 1 mythic tier would be worth it.

This is why i thought it might be neat to implement this rule. Folks that want a bunch of tiers earlier could get them or folks could wait and use them like the old epic rules could do that. Alternatively folks could spread it out evenly over their career in the way they are distributed over the Wrath of the Righteous AP. Also, it takes the need to insert specific trials out of the hands of the GM and lets the players decide individually when they want to get more powerful. Whether that is a positive or negative thing is a matter of opinion.

Liberty's Edge

Does anyone else have any ideas on how well this would blend?

Dark Archive

Rather than restricting Mythic Tiers until 10th level, I'd suggest requiring 2 regular Levels per Tier.

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