Playing the Worst (or Out of Modules)


GM Discussion

2/5

Our current PFS group has officially run into a dilemma, and one which would very easily be expected, what do you do when there aren't enough modules left for you next set of characters? At present we have a mixed group of news and olds, which creates a problem because many of the olds have played the much greater portion of the modules. All we are left with are modules that a notoriously bad or nothing at all. We've done the approved sanctioned large modules as well.

Any solutions?

5/5

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Adventure Paths.

Grand Lodge 4/5

Write your own, run your characters through them as playtests, and submit them at the next open call.

Liberty's Edge 4/5 5/5

thelich wrote:
modules that a notoriously bad

I'm intrigued; which ones are these?

4/5

Open calls are for quests not scenarios I believe

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Paz wrote:
thelich wrote:
modules that a notoriously bad
I'm intrigued; which ones are these?

The Many Fortunes of Grandmaster Torch comes to mind.


Edit-removed bc in wrong section

Liberty's Edge 5/5

thelich wrote:

Our current PFS group has officially run into a dilemma, and one which would very easily be expected, what do you do when there aren't enough modules left for you next set of characters? At present we have a mixed group of news and olds, which creates a problem because many of the olds have played the much greater portion of the modules. All we are left with are modules that a notoriously bad or nothing at all. We've done the approved sanctioned large modules as well.

Any solutions?

How many of each do you have?

Have you played APs?

Were I in this situation, I would probably take the olds and move on to doing Pathfinder outside of PFS. If you're really PFS-focused, you can do parts of the APs as PFS modules, but personally I think that's a little bit sad.... I'd rather do the APs in campaign mode, do all of them, and then (perhaps, maybe) give some campaign mode chronicle sheets for use with PFS characters if you want. But if the goal is to play pathfinder, and you're out of PFS scenarios, you don't have to stay in PFS.

Of course, if you can't get a consistent group of 4 players together, that makes it harder to do a campaign.

If you have 4 news and 4 olds, I would just split them. Let the news run through the PFS scenarios themselves that the olds have already done, and do something else with the olds. If you don't have that many players, then... dunno.

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