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I have been asking for advice and getting plenty of suggestions. With these suggestions, Beast Rider, is PFS legal out of the advanced race guide. Using the Pteranodon from this feat for my half orc paladin, can I give my Mount, or pet, a patchwork cloak that is made out of griffon mane? I'm trying to use griffon mane in a way with out using barding armor or a feat so as to not use a slot.
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Isnt beast rider a cavalier archetype?
But no, you cant use items that takes a slot without using that slot.
Beast Rider is a feat for Half Orcs out of the Advanced Race Guide. Can my mount wear clothing. I surmise it would cast twice as much since a Pteranodon has two legs. There is, after all, no clothing slot that I can tell.
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There is a body slot, which is used for robes & vestments. That would fulfill your "clothing slot". But that's only for magic items, which griffon mane is not.
Is the only reason you want this is so that your pterandon receives +2 to Fly checks or is there something else going on?
Sorry, I didn't make this clearer, I just wish to get the +2 to fly checks. It also would be cool to have some kind of clothing with a crest on it just for rp. Mainly, it's for the +2 to fly checks.
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The griffon mane item would take up the item slot associated with the type of item the griffon mane is made into. Cloaks would use up the shoulder slot, for example. In my opinion, clothing outfits would take up the chest slot. Check the FAQ and the Animal Archive book for what slots any given animal receives and how to add new ones.
Without double checking, I think your best bet is to make it into armor, as that would be a better use of of a feat for your animal companion.
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If you need a bonus to fly checks and your critter has an int of 3 you can buy a Cracked Deep red sphere ioun stone for a +1 bonus to a dex based skill and pick fly for 200 gp. (wouldn't stack with the gryphon mane though)
Really? I didn't think Animal Companions could use magic items that had to be activated, and ioun stones have to be held and then released into their orbit.
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BigNorseWolf wrote:If you need a bonus to fly checks and your critter has an int of 3 you can buy a Cracked Deep red sphere ioun stone for a +1 bonus to a dex based skill and pick fly for 200 gp. (wouldn't stack with the gryphon mane though)Really? I didn't think Animal Companions could use magic items that had to be activated, and ioun stones have to be held and then released into their orbit.
It was explicitly clarified that INT 3+ companions can use ioun stones in the FAQ (4th paragraph, lone sentence).
Diego Rossi
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Mystic Lemur wrote:It was explicitly clarified that INT 3+ companions can use ioun stones in the FAQ (4th paragraph, lone sentence).BigNorseWolf wrote:If you need a bonus to fly checks and your critter has an int of 3 you can buy a Cracked Deep red sphere ioun stone for a +1 bonus to a dex based skill and pick fly for 200 gp. (wouldn't stack with the gryphon mane though)Really? I didn't think Animal Companions could use magic items that had to be activated, and ioun stones have to be held and then released into their orbit.
[/quote=FAQ]An animal or familiar has to have an intelligence of 3+ to activate an ioun stone. If the animal or familiar has less than a 3 intelligence, they may not activate an ioun stone.
Ioun stone
When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head.
The FAQ don't seem to remove the need for the ability to hold the stone and then releasing it.
Maybe a animal companion without grasping appendages can grasp it in his mouth and activate it that way.
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These are wonderful suggestions keep them up! The idea is to have a paladin with the beast rider feat, have to be a Half Orc, out of the advanced race guide with the Pteranodon mount. The mount can pick up stuff with its feet according to the Animal Archive.
The ioun stone is great, I have the Seekers and Secrets, a paladin's mount has an int of 6. I did not realize what resources I had till you all mentioned it.
Thank you, maybe the padded griffon mane armor with a wand of mage armor for support is the way to go. I plan on having dangerously curious so, UMD is available to the character. Right now the character is first level. It may be a while before I play him again. Plenty of time to accrue ideas. I appreciate it ya'll.
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A Pteranodon's natural Fly check is so terrible I would suggest putting all available skill points into Fly to help mitigate it. Maybe even take Skill Focus, as someone else said. Also, the Ioun Stone and Griffon Mane both provide a Competence bonus, so they would not stack together. I believe there is an item out there that grants a Circumstance bonus to Fly checks, but I can't think of it off the top of my head. And be sure your character weighs as little as possible for his race so as not to overencumber your mount.
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A Pteranodon's natural Fly check is so terrible I would suggest putting all available skill points into Fly to help mitigate it. Maybe even take Skill Focus, as someone else said. Also, the Ioun Stone and Griffon Mane both provide a Competence bonus, so they would not stack together. I believe there is an item out there that grants a Circumstance bonus to Fly checks, but I can't think of it off the top of my head. And be sure your character weighs as little as possible for his race so as not to overencumber your mount.
Yes, all skills go into fly, there will be none left over. The three feats I plan on using for my mount are skill focus fly, wing over, and the feat that opens up the belt slot out of the Animal Archive when I first have the mount at seventh level. I will have a heavy load belt. That way my mount can carry others besides me. The next feat will be acrobatics.
Whenever you can come up with that item that grants a circumstance bonus to fly, I would appreciate it. The more bonuses to the skill fly the better. The feat wing over is golden because the idea is to charge each round flying.
Being a Half Orc my feats will be power attack, starting off with a fun feat, mounted combat just isn't exciting to start out with. Next, is mounted combat, and fifth level is ride by attack.
I have to have the beast rider feat out of the APG as soon as possible so, it is at seventh level. Ninth level is the feat spirited charge.
The eleventh level feat is either combat reflexes or dazing assault. I havn't decided yet.
Trick Riding at 13th level, which will do absolutely nothing for me. I am in adamantine plate mail, Trick Riding is the prerequisite for mounted skirmisher at 15th level. Then greater and ultimate mercy in that order for 17th and 19th level respectively.
None of these feats are written in stone. They can be changed. Maybe, I ought to start another thread telling about the character in full and see if any suggestion someone puts out excites me.
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Can my mount wear clothing. I surmise it would cast twice as much since a Pteranodon has two legs. There is, after all, no clothing slot that I can tell.
The clothing issue for animals is one I am interested in - I have bought at standard rates cold weather clothing for my dinosaur animal companion - was that legal?
There is no slot involved as it is not magic.
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I actually spent the better part of an hour looking for that item, and couldn't find anything. Except, I don't think Wingover is legal for Animal Companions in Society. It's not listed as a feat available in the CRB.
You're right, I didn't check the additional resources for access. Back to the drawing board. Acrobatics it is. It is big not to get access to wingover.