| Ryeookin |
I was hoping I'd find a spell that would allow one to shrink down weapons and armor by one step but had no luck finding such a spell so I went to draft one up. This would be very helpful for the two players in my campaign that are running small characters (and most people are med size in my campaign).
The idea of the spell would be that they could enable med weapons/armor to be used by them penalty free as it would shrink them down a step.
As such, what do you think about the following spell?
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School transmutation; Level sorcerer/wizard 1
Casting Time 1 minute
Components V, S
Range touch
Target one touched suit of armor or weapon
Duration instantaneous
Saving Throw None (see text); Spell Resistance no (see text)
This spell when cast on a weapon or suit of armor causes it to shrink by one size category permanently. The weapon or armor so effected is considered this new size for all intensive purposes from now on. Additionally magic weapons and armor can be sized down this way. However this spell can only be cast on armor or weapons that are unattended otherwise the spell fails (note intelligent weapons or armor are considered *attended* unless they are willing which is unlikely). This spell fails to effect artifacts.
Note: The excess material of the weapon or armor that is being shrunk is consumed in the casting of this spell.
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ryric
RPG Superstar 2011 Top 32
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Small grammar nitpick; it's "all intents and purposes." Also the weapon or armor is "affected." (Effect as a verb means to bring into being.)
What happens when you cast this on an item that is already Fine? There's no lower limit on the target.
Can a PC decide that some random object is an improvised weapon and shrink it?
Be aware that players will also use this to turn Large+ treasure into Medium stuff.
I'd probably give it an expensive material component, maybe 100gp or so. The spell allows the PCs to make use of treasure they would ordinarily have to sell; this can fiddle with their expected treasure levels. If you are the GM you can just correct for it, but do keep in mind now that your party can now use that giant's Huge magic sword.
| Damon Griffin |
From Rite Publishing's 1001 Spells:
Adjust
School: Transmutation; Level: Sor/Wiz 1
Casting Time: 1 standard action
Components: V, S
Range: Touch
Target: One unattended suit of armor, set of clothing, jewelry, shield, or weapon
Duration: Instantaneous
Saving Throw: None; Spell Resistance: No
Adjust instantaneously resizes an unattended piece of clothing or jewelry, a suit of armor, a shield or a weapon to fit you perfectly. This spell affects both magical and mundane equipment.
| Ryeookin |
Thanks for your comments/suggestions Ryic!
I've fixed the grammar mistakes (although I can't fix it in the post above as you can't edit your posts here if they're over an hour old so see below).
I thought about it and if the pcs slay a large+ creature and get its loot, I like the idea that they can actually use what they get. I think they will too. I'll look to see if this messes with their WPL, and if it does I'll make adjustments. As such I think I'll be not using a material component here either, well other then the excess of the weapon or armor that is being consumed.
Other then that you brought to light some things I needed to clear up to plug holes for potential abuse. As such I made the following changes:
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School transmutation; Level sorcerer/wizard 1
Casting Time 1 minute
Components V, S
Range touch
Target one touched suit of armor or weapon
Duration instantaneous
Saving Throw None (see text); Spell Resistance no (see text)
This spell when cast on a weapon or suit of armor causes it to shrink by one size category permanently. The weapon or armor so affected is considered this new size for all intents and purposes hence forth. Both magic or mundane weapons and armor can be sized down this way. However this spell can only be cast on armor or weapons that are unattended otherwise the spell fails (intelligent weapons or armor are considered *attended* unless they are willing which is unlikely). This spell fails to effect artifacts, improvised weapons, and improvised armor.
Note: This spell can not reduce weapons and or armor below the size 'Fine' and the excess material of the weapon or armor that is being shrunk is consumed in the casting of this spell.
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| Ryeookin |
From Rite Publishing's 1001 Spells:
Adjust
School: Transmutation; Level: Sor/Wiz 1
Casting Time: 1 standard action
Components: V, S
Range: Touch
Target: One unattended suit of armor, set of clothing, jewelry, shield, or weapon
Duration: Instantaneous
Saving Throw: None; Spell Resistance: No
Adjust instantaneously resizes an unattended piece of clothing or jewelry, a suit of armor, a shield or a weapon to fit you perfectly. This spell affects both magical and mundane equipment.
Well that's interesting.. Simple is generally better too. I'll look at that and ponder any issues it might cause.
Thanks BTW.
| Gilfalas |
If this is for your home game then just houserule the weapons and armor change size for the user. Done.
If your absolutely set on making it a spell then I would say a level 1 spell with no expensive component is way too low.
'Enlarge' & 'Shrink' can make creatures & items bigger or smaller but only temporarily and it is a level 1 spell.
On the other end Polymorph Any Object is a powerful high level spell that CANNOT change magic item size.
I would look at 'Masterwork Transformation' as a guideline and go from there. It takes a normal weapon and transforms it into Masterwork. Just give the spell a second option to change the size of a magic weapon up or down one size as a second use of the spell.