Replacing True Judgement


Homebrew and House Rules


So, after reviewing True Judgement, I realized that...well, it doesn't really fit what the Inquisitor does. The Inquisitor:

* Identifies Creatures of all types
* Judges appropriately to guard against a particular attack of the foe, being versatile.

So why does the True Judgement ability not improve the Judgement beyond a fort save or die? Or help you do anything else the Inquisitor is good at?

This topic is in the hope of figuring out a suitable replacement for True Judgement. For everyone's benefit, I have placed the True Judgement Ability as a spoiler below.

True Judgement:
At 20th level, an inquisitor can call true judgment down upon a foe during combat. Whenever an inquisitor uses her judgment ability, the inquisitor can invoke true judgment on a foe as a swift action. Once declared, the inquisitor can make a single melee (or ranged attack, if the foe is within 30 feet) against the target. If the attack hits, it deals damage normally and the target must make a Fortitude save or die. The DC of this save is equal to 10 + 1/2 the inquisitor's level + the inquisitor's Wisdom modifier. Regardless of whether or not the save is made, the target creature is immune to the inquisitor's true judgment ability for 24 hours. Once this ability has been used, it cannot be used again for 1d4 rounds.

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