Any GMs for WE be goblins?


Recruitment

Dark Archive

I know there is lots of players for it, however is there any GMs that would be willing to run this short adventure? Ive always missed out on this one.

Grand Lodge

I would be willing to run it. Would probably be the end of the week before I could start it.

Dark Archive

Awesome I will be ready

Grand Lodge

@Hawkwen - you think I could get a seat at this table?

Grand Lodge

Mark Garringer wrote:
@Hawkwen - you think I could get a seat at this table?

Of course you can.

Grand Lodge

*squee* :)


Sweet! I sign up as #3! I've had this guy since the last "We Be Goblins" I tried to get into. It was fun! We almost killed eachother in the recruitment phase ^-^ (over a stinkbug no less).
He was a goblin druid of the Licktoad tribe and his claim to fame was having the biggest (and stupidest) toad to lick. I can change him around as needed for this one :)

Dark Archive

Kavak
Male Goblin Rogue 1 (poisoner)
LE small Humanoid (goblinoid)
Init +4; Senses Perception +0
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Defense
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AC 17, Studded Leather Ac3 dex 4, flat-footed 13 (+4 Dex)
hp 8 (1d8+0)
Fort +0, Ref +6, Will +0
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Offense
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Speed 30 ft.
Melee Dogslicer +1 (1d4+1/ 19-20x2)and Long Spear +1 att 1d6 x3 brace and reach
Ranged shortbow +4 1d4 x3 20rds

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Statistics
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Str 12, Dex 18, Con 10, Int 14, Wis 10, Cha 8
Base Atk +0; CMB +1; CMD 5
Feats Dodge +1 ac,
Traits Color Thief +2 stealth, Goblin foolhardiness +1 att if no other ally is by you.

Skills Bluff , Climb 1 rank +1=2 , craft (poison)1 rank 2mod=3 , Diplomacy, Disable device 1 rank 4 mod=5, disguise, escape artist 1 rank 4 mod=5, intimidate, knowledge local 1 rank= 1, perception 1 rank, Profession +1 rank, Ride +1 rank +4 racial=5, Sence Motive +1 rank, slight of hand 1 rank 4 mod=5, stealth 1 rank 4 mod 4 racial 2 trait=10, Swim +1 rank 1 mod=2,
Languages Common, Goblin, Draconic

Combat Gear fire carrier, Tossglvoe, pouch of sand, artisan tools for poison crafting, backpack, Cindersnake viper tiny with cage, Greensting scorpion tiny with cage, Toad with cage, Stirge with cage, goat, sack, snorkel, waterskin,x20 torches, x10 oil flasks, x20 iron vials, ball of string, Flint and steel, fishing kit, Whetstone, x1 caltrops, X2 bear traps, 8 Gold 66 sil, and 74 cp
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Special Abilities
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poisoner archtype so does not risk poisoning applying poison on blades, sneak attack 1d6


Did you all ever get a DM for this game?


I gots a Goblin here fer dis if you needz. Quivrel Licktoad! Goblin Witch!

Playing this for PFS credit?

Grand Lodge

We already started a PFS legal game. Sorry. Once this one finishes, I could send a PM if.you'd like and start another.

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