Kingmaker PBP DM's come one come all!


Kingmaker


I have been running several play-by posts and know several other DM's are doing the same as well.

And using strong google-fu I have found many helpful things for the kingmaker campaign.

I loved the hex exploration description!
And Papa DM's rendition of Oleg's.

It would be nice to have a single document and repository of information.

For example I am writing a block of intel on the staglord's fort (in my game it is from Kressel), but any captured bandit will do.

This is what I have:

Deep in the stolen lands on the bank of the Tuskwater lake framed by two rivers on each side sits the Staglord’s fortress. The fortress sits upon a small hillock, a narrow path of hard-packed earth winds up the hillside approaching the fort, the path is 30 feet wide, 300 feet long, and provides no cover. The remaining hillside surrounding the fort is a swath of hill devoid of shrubbery, save for isolated thorny vines, but some large boulders break up the smooth landscape. The hillside is haunted according to the bandits chatter over the evening fires, but I have no way of knowing what haunt is or is not there.
I recommend you see the fort first hand and learn what you need before planning any coup.

The Staglord himself is a monsterously large man who wears a helm made from the head of a stag and the jaws of a bear. He uses a mighty bow that I have seen put an arrow through one man and into another. He is given to drink frequently and is no longer in his prime.

Where was I, oh yes the fortress is surrounded, and protected by a circular log fence enclosing and area of roughly 100 X 100. The fortress has guards set upon platforms overlooking all approach from outside, the fort has a ground and upper floor as well as a basement and stable for horses. An inner yard separates the wall from the structures within.

The men, one very large and very strong lummox named Auchs is not very sharp and is easy to convince or fool into nearly anything. A lanky and dark man who names hisself Dovan from Nisroch, carries a rapier and wears studded leather armor, he is sharp and aware and possibly dangerous. A third was once a knight of some sort Akiros Ismort, gave up being a knight and now rages into battle disregarding all to destroy his foes. Run of the mill bandits usually number about 4 or 5, it is also said the Staglord’s father lives in the basement, but like the haunted hillside I am not certain of this information.

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