| 4 Winds Fantasy Gaming v.2 |
Half-orcs have been dealt a rough hand, both in-character and out. Though present in the first edition of Advanced Dungeons and Dragons, they have flickered in and out of playability for the past thirty-odd years. Still, a half-orc is damnably hard to kill.
If you are holding this book, you are probably one of the half-orc’s stalwart fans. There is a charm in the monster, a charm in the brute, a charm in the outsider that no other core character race can emulate. Half-orcs are made to be extreme characters. A half-orc is either a noble savage or a murderous monster; they accept no middle ground and tolerate no compromise. They are ideal for games of great heroes and terrible villains.
Presented here are several options for your half-orc characters, including new racial variants,
feats, flaws, and equipment. Enjoy!
Also, be sure to check out Player's Options: Humans, Player's Options: Halflings, Player's Options: Dwarves, Player's Options: Elves, Player's Options: Gnomes!
This product is part of the Paths of Power II: Paths of Blood-Work in Progress.
Out now at Rpgnow, and uploaded to Paizo and shop.d20pfsrd.com as well but not activated yet.