| Jeraa |
Logically, shouldn't faster characters be more effective when charging? A guy who runs 60 feet in 6 seconds is going to do less damage than a person who runs 90 feet in 6 seconds.
And logically, a 6' tall creature wielding a 10' long spear should have a greater reach then a 3' tall creature wielding a 5' spear. Yet by RAW, both have a 10' reach. (Small and medium creatures have the exact same reach.)
Logically, a 7 foot tall creature should do more damage with a weapon then a 4' tall one. More leverage. But unless one of them has a strength bonus or penalty, they do the exact same damage as they are both Medium size, wielding the same Medium weapons.
A colossal creature with 30' reach can only throw a dagger 50 feet. A 6 inch tall creature can throw a dagger to the exact same range. (For that matter, a colossal creature can attack a creature in melee with the dagger at no penalty within 30 feet, but may take a -2 or -4 penalty when throwing it at the same creature).
The game makes no effort to model reality. Its far more trouble then it is worth. So no, a faster creature should no do more damage with a charge then a slower one. He already has the bonus of being able to move farther. That is enough.