Slumbering Tsar


Product Discussion


So a friend ask me to join this campaign and I agreed.(Now doing this one and way of the wicked)

I am wondering if anyone knows of a map that has Bard's gate and the desolation on it? or where the desolation is compared to bard's gate :)

I wont be back for a while to give any more post so I am sorry a head of time :(


Nope no map, the desolation is a few hundred miles to the north I think. there may be something when they bring out the lost lands campaign setting but thats a long way off yet.


Woot mobile! So there is no map lame lol but Thx!. If anyone has one kicking by any chance that would be cool but if not theroyies work.


Bump


I found a map of the desolation and 'The Camp' kicking around when I was running this. I'll see if I can dig that up.


There are two maps that have the desolation on it. One on page 38 and one that is a download that has all four sections. Both, however, only show Bard's Gate as an arrow to the south, no distance. I put it at 2 weeks travel to the camp.


I found info saying its 200 miles, Bards gate to the camp. I was more or less looking to see if there was any bodies of water in between. Me and my friends are using ultimate kingdoms to rebuild the camp and I am a Hell knight commander. Bring law to the place. We are using our loot to make aquaducs to the camp. And repairing the camp up; we claimed the camp, also have leadership and tpa from faction guide.


I was pretty close then, at 16 miles a day that would be 12.5 days.


So, I just talk to my Dm and he wants to put bards gate and the desolation into golarion and is wondering where would be a good place to put it?


I am sure it would fit in any setting nicely. Just find a spot where something else isn't preferably with a huge mountain range. I know almost nothing of Golarion, sorry.


Lol, sounds good


I put the Desolation 1,000 miles north of Bard's gate. I didn't want teleporting back and forth to be easy until they hit 11th level.


Well my party has already had to make the trip back once to have one of their members raised. At 7th level, they are far from being able to do much but travel overland. The same character is now stoned but has the card to allow to reroll one failed save (I don't use hero points).

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