
hkidnc |
Long story short: The party is 1 room away from Armag. Armag has left to go attack Drelev, for a variety of reasons (Tie things into book 6 better, punish the party for ignoring him for almost an in-game year, etc.)
The party has a wizard who tends to teleport them everywhere, so it's unlikely they'll stop by drelev after finding the tomb oddly empty.
The ghost guy is still alive (at present) But we're due to pick up fighting him as soon as the next session starts. Like, we ended last session with the party barbarian preparing to charge the guy.
how do I appropriately lay down some Cookie Crumbs to get the party to head back to fort Drelev?