Kyōrinrin
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1.) When using Fame to purchase items/gear from an a source, is it white-listed or blacklisted in nature for the additional resources?
Example, Bestiary 2 is on the list of additional resources. If i had a dwarf with handle animal that wished to have aurumvorax guard animal (along the lines of a guard dog or other creature) Would it be a valid purchase for 5000 gp at Fame 18. (arguably since animals show up in the equipment and/or gear sections of the books it might fall under the blanket "any mundane equipment/gear" rule)
If so would that extend to other purchase of that nature, for example, such as the clockwork spy from the Bestiary 3.
this one came up the other day
2.) If a player has a trait or feat that triggers for items created by the character (for example there is a trait that grants you a +1 trait bonus on attacks made by a weapon if you made the item) is it acceptable for the player to purchase the item at full value with a successful creation check (just like purchasing normal gear) given the precedent of the alchemists craft(alchemy).
Shrugs, Just some corner cases brought up and discussed with no real resolution.
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1.) When using Fame to purchase items/gear from an a source, is it white-listed or blacklisted in nature for the additional resources?
In general it's white-listed, i.e. only the items in Additional Resources are legal. The exceptions are where it says something like 'All material from this book is legal for play except as noted below', but those are clearly denoted.
Example, Bestiary 2 is on the list of additional resources. If i had a dwarf with handle animal that wished to have aurumvorax guard animal (along the lines of a guard dog or other creature) Would it be a valid purchase for 5000 gp at Fame 18. (arguably since animals show up in the equipment and/or gear sections of the books it might fall under the blanket "any mundane equipment/gear" rule)
I think it would be mundane equipment, but as it's not listed as legal in Additional Resources, you can't buy it.
If so would that extend to other purchase of that nature, for example, such as the clockwork spy from the Bestiary 3.
Again, only if listed as legal in Additional Resources. See the paragraph for Animal Archive, for example.
2.) If a player has a trait or feat that triggers for items created by the character (for example there is a trait that grants you a +1 trait bonus on attacks made by a weapon if you made the item) is it acceptable for the player to purchase the item at full value with a successful creation check (just like purchasing normal gear) given the precedent of the alchemists craft(alchemy).
I don't believe so, unless it's one of the specific crafting exceptions allowed in the PFS rules, but I haven't seen the text of one of the traits in question.
Kyōrinrin
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Found it, was bugging me so i started looking for it while waiting for a message back from the guy.
Pathfinder - Advanced Players Guide; Pg 15 - Alternate Racial Features for Gnomes.
Replicated in the PRD as
Master Tinker: Gnomes experiment with all manner of mechanical devices. Gnomes with this racial trait gain a +1 bonus on Disable Device and Knowledge (engineering) checks. They are treated as proficient with any weapon they have personally crafted. This racial trait replaces the defensive training and hatred racial traits.
I believe this got started from a discussion on "must have" traits.
Kyōrinrin
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yes.....
Unless they (in PFS) use the spell fabricate or are a class that uses arcane bond.
Hmmm....
Ah well, i wish PFS was more Deductive rather than Inductive, it feels fairly arbitrary, but that's a topic for another thread.
Since all the animals are valid for the polymorph spells, it seems the only way to get an alternate companion (for a time) is to use "Share Spells"