Variant Rules: Successes and Failures


Homebrew and House Rules

RPG Superstar 2009 Top 32

So I was looking through Unearthed Arcana and several other RPGs for some variant rules.

I was wondering who has had successes or failures, fun or misery with: 3d6 instead of d20, 2d10 instead of d20, Defense Checks, Injury system, Vitality and Wound Points, Reserve Points, and Massive Damage Thresholds

RPG Superstar 2009 Top 32

I should have prefaced this post with I was considering using these variant rules in Pathfinder and/or d20 Sci Fi game.

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