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I am running a campaign and the players are going to enter a dungeon that has four levels. They may explore multiple levels of the dungeon during a single session, so I would like to create a map of the dungeon that is easier to manage.
Currently, I draw most of my maps by hand and arrange the pieces as the PCs explore an area. My first thought for a 3D map would be to draw the maps by hand like I usually do, but also have a series of cardboard floors that represent each level of the dungeon.
For example, the lowest level of the dungeon would sit on top of the game table. The second to lowest level would sit on top of the lowest...perhaps the second level would be 7 or 8 inches above the first level and held up by small dowel rods at each corner.
Anyway...that is what I am envisioning. I hope my description makes sense. Has anyone done this or have a link to something similar?

Mark Hoover |

Do this. It takes a lot of work, money and time, so I completely understand if you DON'T do this (still working on my own stuff) but this would be a lot of fun.

gamer-printer |

Since I'm a pro cartographer with access to my own digital printing equipment (large format inkjet printers and laminators) - I usually just print out my maps at miniatures scale then laminate. I just use a number of maps as needed for each floor, having to move minis and objects off to lay the next map on top. Sometimes, when a given room isn't an entire level, I print/laminate a smaller map to lay over where it needs to go.
HR is a fine hobby within the hobby, but I'm usually fine with a gridded white board and a marker for most maps. I print something special when I have something cool and complicated to map - it gets expensive, even for me, to print all my maps.

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@EldonG:
As a 3D Artist I can confirm that this will take some time (with the right tricks you can spare a lot of it^^), but with the right presentation methode it could be awesome. :) (Or with a 3D printer^^)
I was using Blender...got it down pretty good...used to do fly-throughs (walk throughs?)...3d printer...that could be very cool, and they're getting cheaper. :)

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I am running a campaign and the players are going to enter a dungeon that has four levels. They may explore multiple levels of the dungeon during a single session, so I would like to create a map of the dungeon that is easier to manage.
Currently, I draw most of my maps by hand and arrange the pieces as the PCs explore an area. My first thought for a 3D map would be to draw the maps by hand like I usually do, but also have a series of cardboard floors that represent each level of the dungeon.
For example, the lowest level of the dungeon would sit on top of the game table. The second to lowest level would sit on top of the lowest...perhaps the second level would be 7 or 8 inches above the first level and held up by small dowel rods at each corner.
Anyway...that is what I am envisioning. I hope my description makes sense. Has anyone done this or have a link to something similar?
Have you looked into the papercrafting world?
WorldWorks Games, Fat Dragon Games and a whole lot of other publishers make excellent sets for modular dungeons.