fffreak9999
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Hi There,
My question is regarding the adventure path sections that involve levels 12 and above.
I know that you can play your own home characters in a home game to give yourself credit as if you played a Pre-Gen.
However I thought that all Society characters effectively retired at level 12, barring the odd level 12+ modules etc.
How is a character supposed to qualify, for example, the level 16-18 Spires of Xin-shalast section of the adventure path, when technically they have already retired.
Hope you can shed some light on this,
Thanks
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There are enough 12+ modules that have been sanctioned for PFS play to get you to 16 at least, perhaps even 18.
I dont remember how high you get go in PFS play exactly, since new stuff is always being sanctioned, but it's more than enough to get at least 1 character high enough to play though Spires.
fffreak9999
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There are enough 12+ modules that have been sanctioned for PFS play to get you to 16 at least, perhaps even 18.
I dont remember how high you get go in PFS play exactly, since new stuff is always being sanctioned, but it's more than enough to get at least 1 character high enough to play though Spires.
Ok Thanks!
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Retirement is no longer a significant concept for PFS. While regular scenarios stop after level 11, there are Eyes of the Ten, modules, and adventure paths to continue progressing your character.
Currently, I don't think there is any way to get a PC to 20th level, since I don't recall anything yet sanctioned being higher than 16-18.
It might be possible with the convention specials, though, but I don't recall them being designed to handle PCs quite that rarified, as of yet.