| MikeMyler |
Somebody on the AaW boards asked about this, so I wrote a conversion from something someone suggested for 3.5 (and I swear I read from 3.0 somewhere).
Thoughts?
Song Domain (Pathfinder Conversion)
Granted Powers: Music is life and death to you. The drama of the strings and the comedy of melody course through your veins and burst out into the world through your devotion to song. Add Perform to your list of class skills.
Ready to Rock {or a less silly name} (Sp): You gain summon instrument as a spell-like ability usable a number of times per day equal to 3 + your Wisdom modifier. These instruments disappear after the duration of the effect would normally end, but other characters than the cleric may play the instruments and the caster may summon any instrument they are capable of holding in two hands.
Divine Singer (Sp): At 4th level, you may use the bardic music ability a number of times per day equal to 3 + your Wisdom modifier. Your effective bard level for bardic music is equal to your cleric level -3.
Domain Spells: 1st - ventriloquism, 2nd - sound burst, 3rd - sculpt sound, 4th - shout, 5th - break enchantment, 6th - song of discord, 7th - sympathetic vibration, 8th - greater shout, 9th - irresistible dance
| SteelDraco |
How about just Divine Instrument as a name, rather than Ready to Rock?
Bardic music in PF is measured in rounds per day, rather than uses per day. It's also a pretty powerful ability to grant - the Evangelist cleric archetype replaces one whole domain and several levels of channel energy with a limited portion of the benefits of bardic music (though admittedly at full level).
Spell list seems reasonable if you tone down the power of Divine Singer - you're granting a lot of non-cleric spells, but the 1st level power is pretty useless. Break Enchantment feels out of place, though - everything else is directly sonic/music related, and that's just a thematic link.
| Big Lemon |
Ready-to-Rock doesn't seem good enough by itself. As opposed to other 1st level domain powers like Fire Bolt, this one just gives you something you could already have for as long as you wanted for a limited time per day. If I chose Sing as a perform skill for my cleric, or just bought an actual flute, this power becomes almost useless.
Now, if the instrument allowed him to buff his allies in some way, that would be another tory.
| MikeMyler |
How about just Divine Instrument as a name, rather than Ready to Rock?
Bardic music in PF is measured in rounds per day, rather than uses per day. It's also a pretty powerful ability to grant - the Evangelist cleric archetype replaces one whole domain and several levels of channel energy with a limited portion of the benefits of bardic music (though admittedly at full level).
Spell list seems reasonable if you tone down the power of Divine Singer - you're granting a lot of non-cleric spells, but the 1st level power is pretty useless. Break Enchantment feels out of place, though - everything else is directly sonic/music related, and that's just a thematic link.
Agreed on both accounts. Divine Instrument is a much better name. I completely neglected Evangelist and think limiting it to rounds per day rather than uses is the way go there. It's still reduced and given the extremely limited duration (basically a combat with continuous duration or little spots here and there) should still leave the Bard to star in his own show. I think the 'new spontaneous spells' is where most of Evangelist's comparative power issues come into play.
I'm not certain why BE is in there, but whomever put it up in the first place was probably thinking about pixies and I'm okay with it. Classically enchantments get delivered via auditory means pretty frequently so it fits the theme, if only barely.Ready-to-Rock doesn't seem good enough by itself. As opposed to other 1st level domain powers like Fire Bolt, this one just gives you something you could already have for as long as you wanted for a limited time per day. If I chose Sing as a perform skill for my cleric, or just bought an actual flute, this power becomes almost useless.
Now, if the instrument allowed him to buff his allies in some way, that would be another tory.
Typically when you use summon instrument it only works for the caster and you can't get two-handed weapons. I think this ability is more about versatility than anything else (unarmed? No more. Handcuffed? Silently summon a mouth harp to pick your way out, etc etc.) Given the scope and focus of the other ability I'm alright with this Domain power. It's not a far throw from the Ferrous Growth ability, and whatever penalties you suffer for improvised tools/weapons they can easily be negated by bardic music (and if it's below 4th level, summon instrument is still quite useful).
Did you have any ideas of an alternate thing? Maybe a play on ventriloquism or something? Additional buff abilities seems a tad redundant.
| +5 Toaster |
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I can finally make Eddie Riggs properly with this domain. He's probably gonna be a tiefling.