| Little Red Goblin Games |
The Next Chapter
As with our first offering in the War Journal series, we explore concepts and classes that fit into a more combat oriented setting. Many of the things we showcase in this line are geared towards a more combat heavy playground. Last time we introduced mundane crafting rules, team archetypes, and numerous prestige classes.
So without further adieu, here is what's in this chapter of the War Journal line.
Medic [Base Class]
Dedicated to more than just providing triage, medics are able-bodied combatants. Their true strength lies in their core duality; while they can fight on the front line, they can also provide the necessary medical treatment to their allies that can save their lives. Their healing is not permanent however, and it is bound by the mundane constraint of supplies.
Note: Got a low magic game? This works as a GREAT replacement for magical healers!
Shadow Knight [Base Class]
The shadow knight fights for a cause, whether good, evil, or somewhere in-between. However, even if a shadow knight should lose faith in their cause, their power still remains. Thus, even a powerful shadow knight can change their goals without fear of vulnerability. The personal power that comes with being a shadow knight can tempt many to selfish ends. Because of that tendency, organizations of shadow knights use stealth, subterfuge, and trickery to get the edge over their foes. Many believe the powers of darkness to be inherently evil, but in reality they show no preference for any particular moral standing in their users.
Brother of the Vulture [Prestige Class]
“Let fly the vultures! Cower beast, for he is the omen of the grave!”
Though the old gods are dead, their power still remains in the heart of the faithful. The last vestiges of their power reside in the iconography that persists after their demise. These icons are a grim reminder of what happens when one betrays his allegiances. Such is the story of one such forgotten god, the Vulture King.
Note: Paladin/cleric/ranger prestige class that is centered on the destruction of the undead and it gives you a pet vulture as symbol of your office in a secret order of a dead god...
Legend Wielder [Prestige Class]
While many focus on improving their own personal prowess a legend wielder's strength can be found in their sword. The mythological background for this PrC can be found in the likes of Thor, King Arthur, or other characters who were accompanied by a weapon that carved out as much of a legend as they did.
Strategy Feats
We are expanding the scope of teamwork feats by adding a subsection called Strategy Feats. Each time you take one you gain 1 brilliance point. By default a strategy feat grants a small passive bonus to all allies within a radius. However, you can expend a brilliance point to gain an additional effect. The more brilliance points you have the more uses of this unique option you have!
Also included is an archetype for Caviler that makes use of this.
More Team Archetypes
We had a deluge of requests for more team archetypes after the release of the first book so we listened- enjoy three new archetypes!
So Much More!
As always we will be backing up our product with a number of additional feats to help supplement the material in the book as well as introduce a good deal more options for combat related characters in Pathfinder!
Releasing this weekend on DriveThru and next week on Paizo.com!
| Little Red Goblin Games |
So yeah, we never got around to updating the thread but here is War Journal II! Check it out at DriveThruRPG. It will be up on Paizo, d20PFSRD, and IndyPress in the coming days!