#4-15 The Ciphermage Dilemma


GM Discussion

Grand Lodge 4/5

Ran this tonight, 4-5 Tier. Party had a great time despite not succeeding completely, and my lack of prep. Composition was a 2nd level reach weapon cleric, 4th level archer rogue, 5th level archer fighter, 4th level magus, and 5th level sorcerer.

The opening act was very free form roleplay, which was a nice change of pace. The PCs basically got thrown out there and told to figure it out, rather than be handheld through the scenes. The NPC blurbs were pretty handy for improv of the information gathering.

The first encounter was smooth despite me having them go in the wrong door of the warehouse. Gotta pay more attention to the compass on that thing. Use of smokesticks and invisibility potions kept things interesting for the ranged heavy party.

An hour break occured as one of the players needed to get his wife dinner during her break. I opted to remove the thug ambush as it did not contain any faction missions for the group and we needed to move on. It would have been a great continuation of the theme of Riddleport but I could not justify it for this session.

The ferry NPC came into great use, first in the Shadow Lodge faction mission and then the assault on the Lionfish. Mumbuckle was the only real threat there, nearly KOing the sorcerer with bombs and wrapping up the rogue archer with a tanglefoot bag. Once the crew was downed, a quick discussion got them a captain and a plan to rest on the boat and then head to the cove in the morning.

Viper Cove went quickly, as the party docked and then chose to proceed directly to the prisoner cells. A few crossbow bolts were exchanged followed by the ultimatum from Alejia. The party proceeded to blast her down to about 6 HP before her turn came back around, allowing her to 5ft step away from the magus and CdG Hirako. The trollhounds came to their masters aid just in time for her to get shot down. The sorcerer made short work of the dogs with scorching rays as the rest of the party piled on the mooks.

All in all, great session, great story, lots of fun roleplay, and a memorable time all around.

Liberty's Edge 4/5

After all the hype I've heard about this scenario, I gotta say I was kind of let down with it's content. It wasn't bad, it just wasn't the best scenario ever that others have made it out to be. :)

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