| Aeroraver |
Hey all,
My friends and I are starting a new campaign, they came with the idea to play in a .Hack//G.U. based world, which sounds pretty cool, seeing I played that game a lot, the campaign/setting is not a real problem. We're also playing gestalts just to try it out.
I hope people can give me suggestion for 2 things I'm thinking about:
1. I want to create a NPC that is based on Haseo as he is in Volume 3, his Xth Form. What kind of class combination would you think could work for him?
2. What would be a balanced way to implement his signature weapon, the Dual Guns in Pathfinder?
| Big Lemon |
Also, you don't really even need to combine classes at all.
Haseo's shtick was that he could use any 3 weapons in the game, while other classes only got one. Gunslingers as-is are proficient with all firearms and simple/martial weapons, so you could easily make the character out of a straight-up gunslinger. UMD can cover the ability to use spells.
| Aeroraver |
Big Lemon, thanks for the reply, I'll take a look at UC then. And you're right about not needing a secondary class for making that concept work. The thing is we're doing a campaign using gestalt characters so having a secondary class comes in handy, especially since i'll be using the skill-monkey of the party.
I've been looking at Rogue, Ninja or Bard as secondary class. Even though my questions are answered now, I'm wondering if someone can tell me if a gun can work with the arcane bond class feature, especially when there's also the gunsmith ability of the gunslinger.