| Shik |
I started Running RotR with my group recently and they just took down Erylium yesterday. One of my players had the idea of using Mage Hand to snatch her returning dagger after it is thrown since it doesn't return to her until her next turn.
I wasn't aware of anything preventing this so I decided to allow it (they ended up not doing it anyway, haha). I wanted to check and see if this was allowed though and if so, how you guys would handle it. I was thinking some kind of opposed skill check....
Thanks.
| Gluttony |
I don't believe there's anything in the rules to support it, but honestly Erylium is tough, and getting her dagger from her is a good example of strategy. One of my players for example, used a readied action to grab the dagger after it stabbed into him, so I gave him a reflex save for it. In the case of grabbing the dagger from Erylium, I'd give her a reflex save, or make the player attempt a combat maneuver check to disarm.
I'd say well done to your players for the strategy, personally. Nothing wrong with creative thinking.
| Shik |
I'd say well done to your players for the strategy, personally. Nothing wrong with creative thinking.
That was my thinking as well. I am actually kind of sad it didn't come up. I am generally pretty liberal at allowing anything that is awesome/creative as long as it is not expressly forbidden by the rules.