Immature Psudeodragon


Homebrew and House Rules


Hello.

I found this homebrew template on the Giants in the Playground forum that lets you downgrade a Psuedodragon so that it can be taken by a 1st level wizard. Unfortunately, it's for 3.5, not PF. I was hoping that maybe if I posted it here, you all could help me adapt this to PF rules.

IMMATURE PSEUDODRAGON
Size/Type: Tiny Dragon
Hit Dice: 1d12+1 (7 hp)
Initiative: +2
Speed: 15 ft. (3 squares), fly 40 ft. (average)
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +1/-9
Attack: Bite +5 melee (1)
Space/Reach: 2½ ft./0 ft.
Special Qualities: cannot speak, low-light vision
Saves: Fort +3, Ref +4, Will +3
Abilities: Str 6, Dex 15, Con 13, Int 8, Wis 12, Cha 10
Skills: Hide +18*, Listen +5, Search +4, Sense Motive +5, Spot +5
Feats: Weapon Finesse
Alignment: neutral good

At 2nd level: gains darkvision and fly 60 ft (good)
At 3rd level: gains immunity to paralysis and +1 natural armor
At 4th level: gains +2 Int (add 2 ranks in Diplomacy and 2 ranks in Survival) and immunity to sleep
At 5th level: gains telepathy and +1 natural armor
At 6th level: gains spell resistance and poison sting (poison DC is 13)
At 7th level: gains blindsense and advances to 2 HD (add +1 base attack, +1 to all saves, +1 to poison save DC, increase hit points to 15, and +1 rank in Diplomacy, Hide, Listen, Search, Sense Motive, and Spot). Gain +2 natural armor. Also, Weapon Finesse becomes a bonus feat. Gain Alertness in its place (for an additional +2 to Listen and Spot)

I know that the natural armor and SR are lower on the PF pseudodragon, the strength is 1 higher, it doesn't get the alertness feat anymore, and the skills are all different. It's mostly the skills that I'm having problems with.

Any help you can give would be appreciated.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Immature Psudeodragon All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules