| Cranefist |
I was thinking of getting rid of saves and AC and replacing them with one number based on level + armor. Spells that allow a saving throw would be replaced with something equivalent to an attack roll, like stat + level. The rational is that magic affects the mind, and sense armor makes you feel safe, you are safe.
This would bleed off some of the spastic paper / scissor / rock in the game and make fights more level and fair.