Distant Worlds: Everyday Life on Aucturn


Lost Omens Campaign Setting General Discussion


1 person marked this as a favorite.

Even somebody of great power couldn't live comfortably on Aucturn right?What about peasants of no means to leave. How did they get there? Not by there own will for sure. Prolonged life on Auctern would at the least be mentally crippling.

Here's one quick idea of a town that could exist, there's a lot still to elaborate on but it's a start!

Quote:

Every once in a while somebody wakes up without a name, without a history, in a town they've never been. A town that is somehow familiar, just as all the locals here feel a sense of belonging. And though they cannot remember a thing of where they came from, it is the most bizarre things about the town and its surroundings that give the most sense of comfort, from the skinless creatures to the noxious smoke filling the air. Over time however they begin to have flashbacks and nightmares slowly revealing the alien and wrongful nature of where they are. And when they can bare it no longer, they wake up, without a name, or history, in a town they’ve never been.

One explanation: In reality most of these people were criminally insane members from other planets of the solar system, given a second chance at sanity perhaps, but plagued with the nightmares what they themselves were.

And there's still the citadel of the black. Where does the food come from? can they eat the fleshy soil of the planet?


1 person marked this as a favorite.

I think that is my first necromancy thread, sorry for that.

I'm thinking one possible campaign all around the Golarion Solar system with Aucturn as the Big Boss at the end. The idea is that Aucturn is some kind of strange god that is awakening, and the party will fight their cultists all around the planetary system. Unluckily, seems to be one of the less detailed planets on the wonderful book that is Distant Worlds.
I have never been specially interested on the Cthulhu Mythos, but they seem perfect for Aucturn; the few I now is from the IV chapter of Carrion Crown (and the moe anime Haiyore Nyaruko-San, but better don't talk much of that XD).

Some random ideas on the planet.
Is really far away from the Sun, so there will be near no light, specially with its creepy atmosphere. On practice, is a place without night and day, or season climate. On the temperature aspect, I suppose that the half living half geothermal activity on the planet could make an habitable place.
Will the mana wastes mutants from Inner Sea Bestiary be appropiate for the mutations spawned from Aucturn?
The question of the food can be a good one. I think it will be interesting to make that the meat on the planet itself can be edible, but it accelerate the mutations and insanity that the planet provoke. It should be really difficult to find more sane food without powerful magic.

Sovereign Court Contributor

Alaryth wrote:

I think that is my first necromancy thread, sorry for that.

I'm thinking one possible campaign all around the Golarion Solar system with Aucturn as the Big Boss at the end. The idea is that Aucturn is some kind of strange god that is awakening, and the party will fight their cultists all around the planetary system. Unluckily, seems to be one of the less detailed planets on the wonderful book that is Distant Worlds.
I have never been specially interested on the Cthulhu Mythos, but they seem perfect for Aucturn; the few I now is from the IV chapter of Carrion Crown (and the moe anime Haiyore Nyaruko-San, but better don't talk much of that XD).

Some random ideas on the planet.
Is really far away from the Sun, so there will be near no light, specially with its creepy atmosphere. On practice, is a place without night and day, or season climate. On the temperature aspect, I suppose that the half living half geothermal activity on the planet could make an habitable place.
Will the mana wastes mutants from Inner Sea Bestiary be appropiate for the mutations spawned from Aucturn?
The question of the food can be a good one. I think it will be interesting to make that the meat on the planet itself can be edible, but it accelerate the mutations and insanity that the planet provoke. It should be really difficult to find more sane food without powerful magic.

This idea is strongly paralleled by Ghroth in the old Chaosium CoC adventure Spawn of Azathoth. It's the current folk mythology of Nibiru as well...

Community / Forums / Pathfinder / Lost Omens Campaign Setting / General Discussion / Distant Worlds: Everyday Life on Aucturn All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion