Poisons with initial onset times that don't kick in immedietely


Homebrew and House Rules

Grand Lodge

Has anyone tried playing where snakebites, scorpion stings and spider bites don't immediately start doing stat damage? What were the results?

Even the Taipan snake of Australia needs 15-30 minutes to kill a man with an untreated bite, and that MoFo is one deadly snake.

Having initial onsets that are faster or slower could be an interesting facet to the game but I am unsure as how it would play out if used.

Grand Lodge

nada?

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