Free Pathfinder Spell Cards - Perram's Spellbook 2 Alpha Ready for Testing


Product Discussion

Liberty's Edge

Perram's Spellbook 2 Alpha Version 0.1
http://www.theGM.org/alpha/

In an effort to continue to bring you the best free spell cards available, Perram's Spellbook is getting a major upgrade! This new version of the app will include several user requested features. Expect this page to change rapidly and drastically over the next few weeks!

The Big Feature List

PDFs! - From now on, Perram's Spellbook will generate PDF documents instead of printable web pages. You can save them to your hard drive after it creates them, or print them out right on the spot. Since it is a standard PDF document, you'll be able to size, resize, and print on any device without having to worry about what browser you are using!

Improved layout and graphics! - I think this will be obvious once you make your first set of cards. I worked hard to make them look good, guys!

Exact Match Font Sizes - The spellbook will no longer print a second card when you can obviously see it could have fit on just one! It now knows exactly how many cards it takes, and will try its best to fit it onto a single card if possible.

UPCOMING - Large Font Option - Fear not about the tiny text size on some cards! You'll be able to tell the app to manually print a larger font size. Doing this WILL mean that you'll have more cards to print as longer spells spill over to 2nd and 3rd cards.

UPCOMING - List Format - Don't want cards, just a nice printable spell list? You'll be able to do just that! No headache required.

UPCOMING - Random Spellbooks! - This one is for you GMs out there! Hit a button and a random spellbook will be generated instead of having to select your spells manually!

UPCOMING - Better Interface, More Controls! - I know things look pretty spare right now, but don't worry. These controls and the whole app will be getting a face lift before launch.
Your Feedback is Needed - Now More than Ever!

Nearly every feature in Perram's Spellbook is the result of a user asking for it! So if you have any comments or questions, reply below!


:O This is great. I love you, man.

...I'm sure it's going to occur to me once I hit post, but what are the white vertical circles for, on the right side of each generated card?

I did some random lvl 3 Wizard individual spell generation and saw them.

Liberty's Edge

I see them serving two possible purposes:

1) If you prep a spell more than once, so you don't need to print multiples of the same card.

2) If you use SGG's Spellpoint System, you can mark every time you cast a spell, so you know the cost is going up next time.


Question: how are you editing the text for "Greater/Lesser/Communal" spells?

I was pleased to see the description for Returing Weapon, Communal did not refer me back to Returning Weapon (my Witch has the group version but not the solo version) but OTOH, your text doesn't say anything about dividing duration among affected creatures, nor how many creatures can be affected, so it pretty much is the text of the non-communal version:

"For the duration of the spell, the target
weapon acts as if it had the returning
weapon special ability (see page 471 of the
Core Rulebook). This spell can be used as
the prerequisite for the returning weapon
special ability."

Also, you need to touch a number of weapons, not creatures.

Liberty's Edge

Damon Griffin wrote:

Question: how are you editing the text for "Greater/Lesser/Communal" spells?

I was pleased to see the description for Returing Weapon, Communal did not refer me back to Returning Weapon (my Witch has the group version but not the solo version) but OTOH, your text doesn't say anything about dividing duration among affected creatures, nor how many creatures can be affected, so it pretty much is the text of the non-communal version:

"For the duration of the spell, the target
weapon acts as if it had the returning
weapon special ability (see page 471 of the
Core Rulebook). This spell can be used as
the prerequisite for the returning weapon
special ability."

Also, you need to touch a number of weapons, not creatures.

To be honest right now it is just pulling the default text from the d20pfsrd's spell database by Mike Chopswill. But my data is a bit out of date.

The main issue here is that those spells, in the very official text of the game, only refer to other spells... So my options available for elegant solutions are limited.

Something to try for, though.

Silver Crusade

FYI,

Thank you for this. If I were you I would be tempted to hole-up in my portable game room instead of staring at computers in my time off.

-- Ajaxis

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