What to convert for Mortasheen?


Conversions

Liberty's Edge

I was thinking of converting some creatures from the upcoming RPG Mortasheen (Think if somebody combined Pokemon and Warhammer 40k and filtered it through the sensibilities of Terry Prachett) to Pathfinder to send to the creator of the game to put up on its website.

But there are so many monsters in the 400+ bestiary, that I'm not sure which to chose from. So, I was wondering, would some of you consider taking a look at the Mortasheen Bestiary to see which creatures you'd most want to use in your Pathfinder games so that I know which ones would be a good idea to stat up first.

Oh, and also, to make this more of a conversion-y topic, I'd like a bit of critique on the Pathfinder stats I made for Mortasheen's mascot Chainsaw Kid. I'll put the link to its profile in the bestiary at the top of the entry so that you can know more about the creature without . Keep in mind that this is my first time statting up a Pathfinder creature, so don't be surprised if it's somewhat wonky:

-Chainsaw Kid- CR 7
XP 3200
CN Small MAgical Beast
Init +7 Senses: Low-light vision; Perception +4

AC= 21; Touch 8; Flat-Footed 14
HP= 68 (9d10 + 28 HD)
Reflex-12, Fortitude-6, Will-8

Speed 4o ft.
Melee: Sawface + 11 (7d8+3 plus bleed)
Special attacks: Bleed (2d6), Hit and Run, Vorpal Saw

Str-17 Con-14 Dex-24 Int-10 Wis-6 Cha- 16
Base Attack Bonus +7; CMB + 9 (+13 on Overrun); CMD +16
Feats: Lunge, Death From Above, Dodge, Disorienting Maneuver
Skills- Survival +4, Acrobatics +13
SQ: BLoodthirsty, Not the Cats!

-Hit and Run- This creature may make an attack at any point in the middle of a move action. All Attacks of Opportunity against it are at -5 when it uses this power.

-Semi-Vorpal Saw- If a critical hit when the Chainsaw Kid is using its sawface, one of the character's arms is severed. The arm may be re-attached using a heal spell if sufficiently well-preserved.

-Bloodthirsty- If one of the Chainsaw Kid's enemies is hit with Bleed Damage, the chainsaw kids must keep attacking it until it is at zero hit points or less.

-Not the Cats!- This creature is so profoundly terrified of cats that it gets a -4 to hit any creature with feline traits, including Catfolk PCs.


Nice...

Though it looks like a Mighty Duck Mask on a T-Rex Mummy...

Liberty's Edge

Azaelas Fayth wrote:

Nice...

Though it looks like a Mighty Duck Mask on a T-Rex Mummy...

Well, the creature itself ain't my creation, just the stats. And the creator, a brilliant fellow by the name of Johnathan Wojcic, tends to prefer his creatures somewhat comical.

But, what do you think of the stats? I was trying to make it a glass cannon, though I had to fudge a few bits of the monster-creation process as detailed on the PRD to both make it according to my attentions and work CR-wise (And I now understand why 4e didn't have monsters built like PCs), and I don't know how well it worked out.

Also, I do hove the question, what other Mortasheen creatures do you and the other forumgoers think would work well as monsters in your Pathfinder games, so that I know what I should stat up next?


Like I said Nice. It is an excellent monster. I might need to use it at some point.

The Iron Maiden one sounds fun...

Also the CR system takes some getting used to but with a little bit of practice it becomes easy to use.

For a Humanoid or such creature: Use the ARG and build the Race and add in the Type and Sub-Types from the Bestiary as if they were Classes. and then compare that to the CR tables. Then adjust as necessary.

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