Foxglove Manor In Minecraft


Rise of the Runelords


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I made a replica of The Misgivings to live in for my Minecraft Survival Server. I'm sort of at a loss for what to fill the rooms with. It feels empty. Suggestions?

Link
Room Numbers based on the original printing of the adventure, not sure if they changed in the Anniversary version, but I own that one too if someone needs a room clarified.


Ooh, really nice! I had thought of doing this (screen shots, no "live" exploration) for the Eye of Avarice, since its 3D nature is not easy to convey on the table.

I really like what you've done here. The cliff and everything! I'd personally be satisfied there, as Minecraft furniture is nothing stellar. Unfortunately, I have no ideas to contribute, other than perhaps saving you extra work, by praising the work you've already done. Looks complete to me! Ooh, just noticed the vent. Nice work!

How did you map Minecraft dimensions to 5' squares? 1m^2 = 5 ft^2? I had originally thought that would be too cramped (a branch mine 1 wide by 2 tall tunnel is very claustrophobic, but then again, so is a PF 5' wide hallway, at least mechanically), but if that's what you're using in those screen shots, it'll work for me as well.


Truthfully the real problem came from the WALL. Since in PF the walls of the house are between squares and in MC the walls have to fill an entire square. Mathmatically every 2 squares should be 3 blocks, but I ended up doing double in the end. It feels more spacey. Even if it's a little big sometimes that was okay for me, it's a mansion after all. And, it helps make the thick walls feel more natural.

But then since each stair was 5 ft across and the spiral stain between them was 10, and I needed 2 walls between them the Manticore room and the dining room ended up getting 2 blocks bigger as a result.

Using 2 blocks for every square also really helps building along curves. If there is a cave wall cutting a square in half diagonally you can just pop off one of the corners in the 2x2 block that corresponds to it.


I hadn't considered the wall being the issue. Primarily concerning myself with the Eye of Avarice, there are no walls between squares, so I hadn't thought of the issue.

So, I take it that you went with 1 map square --> 2 MC blocks (on a side) for empty space, expand map walls from 0' to 1 MC block, thus preserving the dimensions of empty space, thereby ignoring exterior dimensions? I think I'll take that approach. Even though I'm just doing the Eye of Avarice, and it's not necessary, I may do that just in case I decide to do other things as well, to be consistent.

Edit: well, I guess expanding the exterior also expands the interior, but interior space can be expanded. In any case, I think there's a consistent way to do it.

Thanks for the info, Ven.
Edit: I will be using creative mode, however... I do enjoy working on large, fancy structures the good old fashioned way (well, technically, I suppose creative IS the old fashioned way), but I've lost too many impressive builds in MP to "restarts" that I'm a bit tired of it at the moment. :P


I can imagine that would be annoying, But I own the server so I'm sure to backup everything I do on to my local single player before I restart. I make the world files available to players who want them also.

Wile there are no walls in the eye, consider things like the throne, or the well. They only take one square. And while the stairs+blank signs method makes a serviceable minecraft chair with one block, it's hardly a throne.

By doubling the length of the 5 square cubby it sits in, you can have 3 blocks on either side. that makes the space 3 meters, or 9.8 feet: the same mathematically as the 2 squares on each side of the original. This leaves you with 4 squares with which to build an impressive throne. or if you want to stay consistent to the original throne-to-empty-space ratio, there are some nice 2x2 throne designs as well.

As for the rune-well, there's just no way to do that with less than 3 blocks. In fact, I'd consider adding an extra row of blocks running through the center of the Eye (making it 43 blocks from top to bottom) with the extra row going right through the well and the throne. That would give you enough blocks to make the well look something like this
(my quick soul lens throws it off i think)


Well, I'm not aiming for visual appeal, more of a demonstration of scale, so a throne made of blocks/signs will be fine. What I'm really having trouble with is the diagonal stairs. I think I might have to take a little artistic license with it, and not try to do it exact. One way is to do regular stairs, and try to just make it look nice, and another is to use more gradual rises via slabs, aiming for correct elevations at the midpoints of the landings. That is, of course, assuming the stairs are 45 degree slopes, which may not be correct. It's a simple matter to check the elevations of Y2, Y3, and Y4 compared to Y1, which is 100 feet.

Also, the sheer amount of volume involved is staggering. I'm going to be spending a lot of time defining walls.


Shoot, didn't even think of elevation, that area is more complex than I imagined (I haven't run chapter 6 yet).

That's tough, It looks like about 8.5 squares of stairs, but only 30ft elevation.

Then 1.5 squares up to the well is another 10ft up, and 2 squares over by area Y2 is 20 ft up. Those are some stairs!(and a little inconsistent).

I'd write it off as an artists license. I'd go with a 2x scale, and use only half-slabs, if you must be accurate however, normal stairs leading up to the rune-well and to area Y2, though it wont look quite as nice it would be by-the-numbers.


Neat stuff Ven. I'm impressed that you managed to do that on survival.

I've done one Pathfinder dungeon in Survival Minecraft myself:

Spoiler:
Jade Regent's Ravenscraeg, from Night of Frozen Shadows

...Which incidentally leads itself to being an amazing-looking (from the inside) structure (the main hall is just-plain pretty in Minecraft form).

I do believe I deleted all my minecraft saves to start anew though. Forgot that doing so would also get rid of my fortress.


NOOOOOOOOOO!!!
I want pics =(
I get excited at pathfinder minecraft stuff. I want to make a karzoug statue but i'm bad at that kind of thing.


Humm... What other dungeons would work well in Minecraft?...

Carrion Crown's Harrowstone prison would probably work well as a super creepy place, the dungeon level left un-lit so that the sound of undead might echo up through the floor.


It would be an epic undertaking but what about Munasukaru's Penance in JR?

It has a nice above ground area, and a completely crazy underground level complete with a water element?

I would have liked to have seen Ravenscraeg.


Runeforge should be pretty easily doable, from a spatial perspective (and you can even have it drop into the void if you tunnel out), but not an aesthetic one. Fog in certain places, curtains in the lust wing -- no good workarounds in MC. You'd need a teleportation mod, though. If we're doing mods and texture packs, this can improve aesthetic possibilities.

Agree with Munasukaru's Penance. And from JR, I'd also add the House of the Withering Blossom, underground included. And the end castle. Shoot, there's a lot of good places in JR, now that I think about it.

(Off-topic, I'd like to do my interpretation Alpha Complex of PARANOIA "fame" someday.)

Edit: It's all a lot of work, of course. But many Minecraft things are.


I sort of want to make a Minecraft world filled with all the different JR dungeons now.

I really should be doing actual work...

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