Software use to create Modules / Core Sourcebooks


Technology

Sovereign Court

Sorry if I have this in the wrong topic location.

My question is what software programs are used with the creation of modules and sourcebooks? I am interested in creating some source books for my home campaign, but I want a professions feel to them. I am guessing that all text is generated in Word, with artwork created in Corel Draw or Photoshop, maps also created in such or Campaign Cartographer, brought together in Publisher (or such), and switched over to a PDF in Acrobat. Any help would be...helpful. (the spirit of Austin Powers apparently took over for a sec.)


While I am not privy to what Paizo does, industry standard desktop publishing (DTP) software would be Adobe Indesign.

Sovereign Court

In various threads it has been stated that the following applications are used:

Word
Photoshop
InDesign

Pretty standard ... it's the same type of process Wayfinder goes through.

Sovereign Court

Thank you both. It seems that my thinking wasn't that far off the target (witht he exception of InDesign). The threads mentioned must be in this section...which is where I didn't look.


Open office is a good replacement for word and is free. It also allows for the creation of PDF.
If you don't want to drop 800 on photoshop, check out Gimp which is free. It has many of the same functions.
Not sure about InDesign.

Good luck.

*Check out InkScape for doing vector graphics.

Liberty's Edge

Typically professional vector art is created with Adobe Illustrator.


Oh, Scribus is a open source replacement for Indesign, just grabbed it up and plan on trying out soon "Ugh, if I have to learn one more program I'm going to have a brain overload". From what I understand, its main draw back is not supporting Indesign files. Umm, shouldn't be much of an issue if you aren't expecting backwards compatibility.

I doubt he wants to drop several thousand to make personal gaming books.

I've Used all the ones I mentioned, expect Scribus o/c, and though the learning curve is steep at times, they are very functional.

Shoot, a lot of things are a lot easier to do in say GIMP, vs photoshop.

You can easily create professional quality products with the software I've mentioned. Main draw back is the lack of support and tutorials that Adobe products have.

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