Digital Suppliments to Mods


GM Discussion

2/5

In preparing mods I've often struggled making templated creatures. Other DMs add everything into hereolabs. I've seen other DMs spend a large amount of time making suppliments like paper character icons for social mods like the Blackros Matrimony or other helpful handouts.

This all seems to be beyond what Paizo wants to provide as part of the adventure. Thus I was curious whether there was a way of putting all these suppliments online in an organized fashion for people to download beyond simply linking things into the discussion thread.

5/5

We could wiki it, probably, if the stat blocks aren't considered propriety or copyrighted or in some other way part of the $4 you spend to get the scenario. (I doubt it, but I could see the argument in favor, so I'd want to get Paizo's weigh-in.)

That being said, I feel like stating out the creatures is an important part of prepping a mod. Sure, online resources would be good if you're running cold, but it might make a lot of people lazy. (I know it would have that impact on me!)

1/5 Contributor

I'm with Patrick on this one, doubly. I both think doing the prep stuff is like statting out creatures is part of it and I would skip that stuff in a heartbeat if it was online someplace! ;)

Grand Lodge 4/5

Yeah, templated creatures *NEED* to be available online somewhere for a quick download. Some writers have been wonderful in making this available online, but there needs to be a spot for it. Perhaps under GM resources or something?

2/5

Patrick Harris @ SD wrote:


That being said, I feel like stating out the creatures is an important part of prepping a mod. Sure, online resources would be good if you're running cold, but it might make a lot of people lazy. (I know it would have that impact on me!)

It would not effect my dming to no longer have to do the math myself. It may improve it because I have more time to focus on what matters

Paizo Employee Developer

Patrick Harris @ SD wrote:
We could wiki it, probably, if the stat blocks aren't considered propriety or copyrighted or in some other way part of the $4 you spend to get the scenario. (I doubt it, but I could see the argument in favor, so I'd want to get Paizo's weigh-in.)

Under the terms of the OGL, any open content in an adventure we publish can be reproduced online (or anywhere else, for that matter), as long as the terms of the OGL are met. This means you'd be able to reproduce statblocks anywhere that included the OGL and listed the source material in Section 15.

Proper names, places, items, and events presented in scenarios are not covered under the OGL (as is anything else we declare as Product Identity in a given publication), but can be used or referenced by non-profit projects under the terms of Paizo's Community Use Policy. As long as you followed the terms of that policy, you could legally reference the gods, locations, history, and characters that appear in any of the sources covered by the policy.

1/5 Contributor

Furious Kender wrote:
It would not effect my dming to no longer have to do the math myself. It may improve it because I have more time to focus on what matters

I can't believe that it's me asking this question--me with my borderline innumeracy, me with my funny voices and prop using and NPC-portrait-providing GM style, me that (yes, decades gone now) nearly moved a grown chemistry teacher to tears with my total inability to balance an equation--but here I go anyway.

Isn't the math one of the things that matters?

I mean, look at a character sheet. Or from a GM's point of view, look at a monster stat block, a trap, a disease, a spell, a tactical battle map. From either point of view, look at those crazy dice.

Look at all them numbers!

I've long made it my habit when sitting down to run an RPG game to start by saying, "Hi, I'm Christopher, and the story we're all going to be telling together is called [scenario name/module title/whatever I've come up with for that session's title if one of the previous doesn't exist]." I think there's a lot to these games besides numbers.

But numbers are the engine, aren't they? They're what keeps us all fair and steady and understanding one another, and they're what lay under the foundations of the besieged castles we're building with our imaginations. Numbers, as the science fiction writer and great American Terry Bisson has reminded us on more than one occasion, don't lie.

Knowing how they're working the mechanics of the story we're telling makes us better storytellers. Or at least it does me.

2/5

Christopher Rowe wrote:
Furious Kender wrote:
It would not effect my dming to no longer have to do the math myself. It may improve it because I have more time to focus on what matters

I can't believe that it's me asking this question--me with my borderline innumeracy, me with my funny voices and prop using and NPC-portrait-providing GM style, me that (yes, decades gone now) nearly moved a grown chemistry teacher to tears with my total inability to balance an equation--but here I go anyway.

Isn't the math one of the things that matters?

I mean, look at a character sheet. Or from a GM's point of view, look at a monster stat block, a trap, a disease, a spell, a tactical battle map. From either point of view, look at those crazy dice.

Look at all them numbers!

I've long made it my habit when sitting down to run an RPG game to start by saying, "Hi, I'm Christopher, and the story we're all going to be telling together is called [scenario name/module title/whatever I've come up with for that session's title if one of the previous doesn't exist]." I think there's a lot to these games besides numbers.

But numbers are the engine, aren't they? They're what keeps us all fair and steady and understanding one another, and they're what lay under the foundations of the besieged castles we're building with our imaginations. Numbers, as the science fiction writer and great American Terry Bisson has reminded us on more than one occasion, don't lie.

Knowing how they're working the mechanics of the story we're telling makes us better storytellers. Or at least it does me.

I was talking about applying templates to things. If you do it wrong, you can kill the party. I've seen good GMs who step up at the last minute nearly cry from having to figure out templates.

Numbers don't bother me. I just want to ease the prep for a mod and make DM tools more accessable. For example, I had a DM this week who obviously spent a good deal of time making 12 or so portraits for all NPCs in a social mod. I asked for a copy when he was done, and he just handed them to me. Now when I run this difficult mod at a con it will benefit the players or save me at least an hour making an inferior copy.

2/5

Does anyone know the d20 wiki people? If paizo doesn't want to host it, that might be the next most logical place.

What do you guys think?

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

It wouldn't be difficult to set up a wiki just for these templated creatures. I'd be willing to put something together, if it would help.

2/5

Thanks. I'm trying to figure out what the options are and I sent a couple emails out to some of the people involved in the electronic pathfinder community

5/5 *

I would be willing to help out. I already do stat blocks for all PFS scenarios when I run them. (Just finished Thornkeep's first 2 levels)

Grand Lodge 4/5

You might look at the d20pfsrd page for hosting this. They've got a "workshop" section for individual contributors to submit, we'll, anything really. Homebrew stuff, class guides, etc.

Scarab Sages 5/5 **

Along these lines, I don't go all out on the handouts, but I do take the time before hand to make my own printed document that has all the stat blocks for each sub-tier. This way, the only thing I have to print out is the handouts, chronicles, and the stat blocks. I do configure the templates, if any, for the NPCs/monsters. It makes it easier for me to then run the scenario from my tablet and not have to worry about flipping pages to make sure I get the right encounter stats. I've only got a few completed, but as I prepare to judge a new scenario, I add these to my collection. I'd be willing to share what I have with anyone who wants it. Just send me a message.

5/5

I'd be happy to share what I do for player handouts and GM cheat sheets... as long as someone else templates the monsters for me lol.... I loathe templates ... more than I loathe my ex husband ... so you have to realize the severity of the work loathe when it comes to templates.. just saying

so yea ... player handouts and GM cheat sheets ... can email people as well if you want me to :) Just PM me your email and the scenario you want

Scarab Sages 5/5 **

I don't mind templating out the monsters. It may be tedious, but someone has to do it.

2/5

I reached out to the d20pfsrd people but haven't heard back. I link this idea because it truly public. However it would be more difficult to post to.

What would people think of a yahoo group sort of deal so that everyone can upload their things? It would need to have approved membership to stop spammers from getting in too easily.

These are the two options that have been the most mentioned. I am still open to other solutions so please let me know what you think.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

A yahoo group requires registration and joining the group, and yahoo groups are known to attract spammers. I think it would be more effective on a separate wiki, or perhaps a collection of Google docs.

5/5

google docs could be clunky, but doable ... would be an easy way to consolidate information ... as long as whoever was in charge of it (or multiple people to cover timezones) were on top of what they were doing to get information out

2/5

I just wanted to let you know I didn't forget about this. The d20pfsrd people never responded to me, so I assume they are not interested.

I had started to create a yahoo group as that seemed like the simplest method to do what was needed, but I've got quite a bit of negative feedback on that.

This leaves the more time consuming methods like wikis or googledocs, which I don't personally have the time to oversee.

Thus, if someone would want to pick this up and run with it, I would greatly appreciate it.

5/5

I've kind of got something started for myself along these lines ... let me get it fine-tuned and I can share what I've got with everyone.

Silver Crusade 4/5

I've never created content on Google docs, but can't anyone just upload their own files there? Why does it all have to be in one place?

Then we could just have a thread here on the forums to the links for everything. Or put links in the GM discussion threads having to do with each individual adventure. This would be a very grass roots approach, which wouldn't require any supervision from anyone.

5/5

Fromper wrote:

I've never created content on Google docs, but can't anyone just upload their own files there? Why does it all have to be in one place?

Then we could just have a thread here on the forums to the links for everything. Or put links in the GM discussion threads having to do with each individual adventure. This would be a very grass roots approach, which wouldn't require any supervision from anyone.

I've got an idea with google docs/drive.. that if it works the way I think it will won't require much supervision past the initial getting it shared out to everyone ...

I've got a con this weekend that I'm coordinating for, hopefully by Sunday night I'll have the bones of this and can get it out there for people

Sovereign Court 4/5

Each scenario tends to get its own GM Discussion thread. These often contain links to some certain templated creature not featured in the scenario with stat blocks.

Personally I like the mental exercise in adding a template to a creature.

Scarab Sages 5/5 **

Deussu wrote:

Each scenario tends to get its own GM Discussion thread. These often contain links to some certain templated creature not featured in the scenario with stat blocks.

Personally I like the mental exercise in adding a template to a creature.

I liked the challenge of applying the template myself, but then I found a link to this monster advancement tool on d20pfsrd. It has saved me time and mistakes when changing creatures. I don't think it has all the monsters in there, but definitely has the majority of them.

http://dl.dropbox.com/u/3049811/pub/PRPG%20Monsters.htm

Dark Archive

A linking feature for documents like these is intended for LodgeChronicler (think smarter Warhorn designed specifically for PFS).

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