| blargney the second |
My players are right outside the Stag Lord's Fort, and book one is about to come to a close. I've built a full 3D fort, painted the big boss as well as one player's mini, and prepped everything I need. There are many many pieces about to come to simultaneous fruition. Now I'm just excited!
1) During their wanderings, the PCs walked right into a shambling mound when they were still only level 1. To escape, they made a deal to leave all their horses for it to eat. Unbeknownst to them, it then used the carcasses to spawn a half-dozen baby shamblers. The Stag Lord has captured one of the young ones and fed Beaky, his feral owlbear, to the baby shambler. The plant will serve a comparable role to the owlbear.
2) More recently, they cut a similar TPK-avoiding deal with a pair of will-o-wisps to feed them the fear and pain of a whole nest of bandits. They'll wreak some havoc on both sides semi-randomly.
3) Tartuk, the kobold sorcerer, escaped from the Sootscale caverns. He has since insinuated himself into the bandit hierarchy. He will be a potent, if cowardly, adversary against the PCs.
4) There are currently five soldiers of Brevoy held prisoner inside the fort as a result of the backstory of one of the PCs. If armed and liberated, they can be a useful set of allies for the heroes.
5) Last but far from least, the party druid is actually a traitor working for our favourite green-haired person. Her player has been slated to leave the city since before the campaign started. The druid has already weakened the party by persuading them to forego a trip to Oleg's for important supplies and new equipment. Once battle is started inside the fort, she will turn on the group at an appropriately dramatic moment. I've asked the player to do everything she can to make sure the character survives so I can use her later.
Just sixteen hours until we start. I can't go to sleep, I'm excited like a kid on Christmas Eve. :D
-blarg
| blargney the second |
No PC deaths. Frankly, I'm surprised at that result.
The druid turned traitor extremely mildly. She shot the barbarian once with produce flame, dropped a fog cloud on the whole area, and cheesed it. I think the fog cloud actually helped the PCs far more than it hindered them. It also slowed the whole combat to a rather painful crawl. :-/
With the fog in place, Tartuk was virtually useless. He tried a couple spells to no particular avail and ran off.
Akiros ended up being a big damn hero. He shoved a couple of guys straight into the baby shambler, with especially good effect. He took a sizable beating from various bad guys, and dished it out pretty decently as well.
As a result of the fog, the Stag Lord never even shot his bow, which was rather disappointing. He never sneak attacked a single person. :(
At the end, there was only one PC standing, with everybody else dying. She managed to get everybody up, with a couple of allies only one round away from bleeding to death. It was extremely brutal, and everybody was terrified for their characters' lives.