
Alitan |

I thought this up while examining a wasp nest over a cigarette.
"Winter Wasps"
So named because they absorb heat energy -- they actually are dormant during winter months, and a prolonged siege of below-freezing weather will kill them.
So, Magical Beasts with the Swarm quality, fire Immunity and vulnerable (double-damage) to cold.
A colony-hive would have d4 swarms, a sentry-hive d6+4, while a central or established hive could have upwards of 2d6+4...
Creatures adjacent to a swarm must make a DC [?] Fortitude save or take d4 nonlethal damage from the cold; cold-weather outfit would provide usual (+2?) benefit -- though wearing a cold-weather outfit in the tropical climates where winter wasps are found poses its own problems...
DC 11-12 Fortitude saves vs. their poison (1 Dex damage, immediate onset, 2 rounds, one save cures affliction).
Just kind of nasty, since the usual (area-effect fire damage) response to swarms is ineffectual.
They still wouldn't like smoke.
Feel free to file off the serial numbers and throw these around!

Alitan |

Hey, thanks, and you're welcome.
My current group is bogged down in trying to start a Dresden Files game -- which I am SO on-board with, love the series, find the system interesting and workable... but it's giving my D&D Dungeon Crawl Crew some fits, trying to figure out how to build what they want while trying on a new mechanic.
So I find myself waiting a lot, and not doing any gaming.
Which results in my clever ideas going to waste, unless I start showing them off here. :)
...and it's not like winter wasps are anything BIG; it just occurred to me that if you handed fire-immunity off to a swarm, it would be a "uh, what now?" moment, maybe leading to something interesting in the way of response. And I was looking at a wasp nest during winter (in FL, where you're on the climatological edge of the projected winter wasp range). So it all fell together neatly.
I just don't have a CURRENT use for the li'l buggers.