How would you like it to look? How to write room descriptions.


Homebrew and House Rules


I have an original adventure I want to post here for everyone to use later. It will probaboy be a google docs link. I'm just curious to know how you want it to look.

This thread is mainly about room descriptions, though. When I originally ran the adventure I had reference documents with location and room details and room descriptions were all extremely brief lists detailing items in the room, like this:

Example room:
KITCHEN
It's a dusty old kitchen that looks like it hasn't seen use in years.
*Various kitchen utensils (knives)
*Several tables for preparing food
*A large oven
*A gold ring buried beneath some old rags in a corner (DC 20 perception)

The ring is a non-descript gold ring.

The pattern is basically
1: Name
2: Short description
3: List of contents
4: Particular things of note, such as traps or other details.

Does this look like a good way to handle it? I've read a lot of other modules and they tend to use some quite elaborate room descriptions. It would be a bit tedious for me to do seeing that I have... LOTS of locations to write up.

For people interested, I have some pretty huge maps going on:
http://i6.photobucket.com/albums/y207/KGanryuS/FloorOneMap.png

And an illustration:
http://i6.photobucket.com/albums/y207/KGanryuS/InsaneBrain.png


Looks good as long as the GM extrapolates a bit for details...

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