Butterfly vermin companions


Homebrew and House Rules


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Hi to all.

Soon, a new player will enjoy my campaign. She will play a druid, and her deity will be Desna. She wants her druid to be a very strong follower of her goddess.
So, she asked me for a Butterfly vermin companion.
With no rules on the path's book, and much free time, I tried to create it.

Butterfly, Giant:
Starting statistics: Size: Medium; Speed: 20 ft., fly 60 ft. (good); AC: +1 natural armor; Attack: bite (1d6), Ability Scores: Str 10, Dex 15, Cos 10, Int -, Wis 14, Cha 7; Special Qualities: dark vision; CMD: +8 vs trip
7th-Level Advancement: Size: Large; Speed: 20 ft.; fly 60 ft. (perfect); AC: +2 natural armor; Attack: bite (1d8); Ability Scores: Str +8, Dex -2, Con +4

Please let me know what you think, your opinion, or if you have any suggests and so on!

Thank you (and sorry for my bad English ><!)


What about a spore attack (powder from the wings) in place of a bite? I remember some giant butterfly in 2E which did so.
Also, great idea! I want a butterfly companion too!


To be honest, I really know nothing about Butterfly XD!
hmm, Spore attack can be good I think. hmm, but I do not know much about 2E, so I do not know how to make it works...


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Butterfly, Giant:
Starting statistics: Size: Medium; Speed: 20 ft., fly 30 ft. (good); AC: +1 natural armor; Attack: slam (1d6), Ability Scores: Str 10, Dex 15, Cos 10, Int -, Wis 14, Cha 7; Special Qualities: dark vision; CMD: +8 vs trip
7th-Level Advancement: Size: Large; Speed: 20 ft.; fly 40 ft. (perfect); AC: +2 natural armor; Attack: slam (1d8); Ability Scores: Str +8, Dex -2, Con +4; Defensive Abilities: spore, a creature that attacks a giant butterfly with a non-reach melee weapon must make a Reflex save. If the Reflex save is failed, the attacker took the spore from the Butterfly's wings, and it has the staggered condition. On the second round, the attacker now inhaled the spore, and it should make a Fort save or be confused for 1d4 + 1 rounds. If the attacker pass the Fort save, it is immune to the confused condition of the spore for 24 hours. The DC is Con-based.

How about that?
Always sorry for my bad English


Looks great to me!
Where are you from? I'm Italian^^


Butterflies also have a proboscis, a long straw-like nose/mouth similar to a mosquito's. However, they do not drink blood, but flower juices. Therefore, I would give the butterfly a Con drain attack that only works on plant creatures. Additionally, a +4 camouflage stealth bonus when in a forest.


Dotted.


Just throwing this out there - how about instead of an attack that deals damage, one that is capable of stunning/dazing/fascinating a targeted foe for a round?


> Bardess

I am from Italy too.

> Arcanemuses

That is very interesting! Thanks!
It can be similar to the vampire blood drain, but like you said works only on plant. hmm, I will think on it, and maybe post here later.

> Wiggz

That it is good too. I thought on that too, but at least I opted for the slam. However, I put on Butterfly a high score in Cha (7 for start, that is very high for a vermin). So, I thought it will be hard for the Butterfly to fascinate an opponent without some good bonus.
In fact, it was very hard to think about an attack. First I thought about a bite, but then, like Arcanemuses said, butterflies have proboscis. So, I opted for the slam.
With the spore, I added the chance for the Butterfly to staggered or/and confuse the opponent.


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A new version:

Butterfly, Giant:
Starting statistics: Size: Medium; Speed: 20 ft., fly 30 ft. (good); AC: +1 natural armor; Attack: slam (1d6), Ability Scores: Str 10, Dex 15, Cos 10, Int -, Wis 14, Cha 7; Special Qualities: dark vision; CMD: +8 vs trip
7th-Level Advancement: Size: Large; Speed: 20 ft.; fly 40 ft. (perfect); AC: +2 natural armor; Attack: slam (1d8); Ability Scores: Str +6, Dex -2, Con +2, Cha + 4; Defensive Abilities: fascinate, a creature that attacks a giant butterfly with a non-reach melee weapon must make a Will save (DC = 10 + 1/2 hit dice + Cha). If the Will save is failed, the attacker is fascinate for 1d6 + Cha bonus of the Butterfly rounds. The attacker can not attack the Butterfly again, nor cast a spell against it, or cast a spell that include the Butterfly in the area of effect, while it is fascinated. A creature can be affected only 1 time every 24 hours. It is a mind effect. Special Abilities: Sap drain (SU): A giant butterfly can suck sap from a creature with the plant sub-type. First it must succeed in a grapple. Then the Butterfly can drain sap from the grappled opponent, if it mantain the grapple, it drains sap, dealing 1d4 points of Constitution damage. The Butterfly heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points) each round it drains sap from a creature with the plant sub-type.

Sorry again for my bad english


Looks fun to play!


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totally thought of butterfly riding gnome cavaliers now.

Lantern Lodge

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I like it, however I would do at least three things different though.

I would reduce the Con score, butterflies are extremely delicate.
I would reduce the maneuverability by a step, since butterflies are clumsy fliers compared to other insects.
I might increase Cha though, they are beautiful and some types form huge groups thus are social on some level.

Several species are toxic, so you could add a poison cloak of some sort.

@ tasty wolf, there wouldn't be anywhere for you to sit, so you would have to be carried. Which would be hilarious.

@ Arcanemuses Moths have the camouflage, butterflies are colorful and intended to be seen so it would be more like a camouflage penalty.


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DarkLightHitomi wrote:

I like it, however I would do at least three things different though.

I would reduce the Con score, butterflies are extremely delicate.
I would reduce the maneuverability by a step, since butterflies are clumsy fliers compared to other insects.
I might increase Cha though, they are beautiful and some types form huge groups thus are social on some level.

Several species are toxic, so you could add a poison cloak of some sort.

@ tasty wolf, there wouldn't be anywhere for you to sit, so you would have to be carried. Which would be hilarious.

@ Arcanemuses Moths have the camouflage, butterflies are colorful and intended to be seen so it would be more like a camouflage penalty.

the fact you think i'm tasty makes me nervous

Lantern Lodge

LOL sorry Toastwolf, my grandmother was baking cake.


DarkLightHitomi wrote:

I like it, however I would do at least three things different though.

I would reduce the Con score, butterflies are extremely delicate.
I would reduce the maneuverability by a step, since butterflies are clumsy fliers compared to other insects.
I might increase Cha though, they are beautiful and some types form huge groups thus are social on some level.

Several species are toxic, so you could add a poison cloak of some sort.

@ tasty wolf, there wouldn't be anywhere for you to sit, so you would have to be carried. Which would be hilarious.

@ Arcanemuses Moths have the camouflage, butterflies are colorful and intended to be seen so it would be more like a camouflage penalty.

For Cha and Con score, I already change it in the third version: at 7th level it takes only +2 on Con, but +4 on Cha.

Anyway, I was already thinking about make it start with 9 in Cha as base statistic.

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