Eberron Action Points in Pathfinder


Homebrew and House Rules


I am using the Eberron action points system in my Pathfinder game (I prefer it to the Hero Points system presented in APG), and I'm currently mulling over how to convert one of the possible point uses.

"Activate Class Feature: You can spend 2 action points to gain another use of one of the following class features that has a limited number of uses per day: bardic music, rage, smite evil, Stunning Fist, turn or rebuke undead, or wild shape."

Some of these can be converted quite cleanly -- stunning fist uses/day have remained the same, turn/rebuke can be made into an additional channel energy use, and smite evil/wild shape uses have been increased, but are still within the same general number range.

Bardic music and rage, however, are no longer in uses/day, but in rounds. What is the best way to handle these? Spend an action point to gain X number of rounds? How many? 6? Or something else, such as spending an action point to gain an additional use of a 1/rage rage power? Or gaining an additional use of Lore Master?

Should the abilities of any other class be added to this list? The 3+casting stat abilities of the Wizard Schools and Sorcerer Bloodlines, perhaps? Bane rounds for Inquisitors? X number of additional bombs/day for Alchemists?

Thoughts?


I would certainly add Lay On hands to the list of abilities that can be used with AP - it wasn't AP option in 3.5 because it hadn't daily uses as such.

For bardic performance and barbarian rage I would probably give 3 rounds of use per one AP spent. For channel energy, lay on hands, wizard school/sorcerer bloodline/domain powers that are usable 3+Int/Cha/Wis bonus, bombs, would give 1 use per AP spent. 1 AP would also work as single Ki point or 1 arcane pool point for abilities that use them. Smite evil, stunning fist, wildshape and summoner's summon monster would get 1 extra use for 2 AP.

Scarab Sages

Drejk has this well in hand I see. That's exactly how we run it in our current Eberron conversion campaign. Minus the extra (per AP spent) stuff. We use it as a straight 2 AP per 1 use on x/day features, and 3 additional rounds for features that are now round based. Works pretty well and everyone's happy with it.
I did discover that the Action Surge feat from Eberron is a monster when used in conjunction with Pathfinder abilities though... An extra standard action in exchange for 2 AP is potent.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Eberron Action Points in Pathfinder All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules
What Houserules do you use?