Nerfherder
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Having trouble deciphering how to calculate "level adjustment" for Advanced and Monstrous races. On page 219 in the box titled "Challenging advanced and monstrous races". The second sentence reads "The basic guildline for accomplishing this is to treat a group of characters with advanced and monstrous races as a level or more higher for a number of levels base on their RPs spent, using the following chart."
This seems to be assuming that ALL players are playing advanced or monstrous races. But what about a party where everyone is playing a base race but one person wants to play say a half Ogre? How do you calculate this person's level adjustment? I am assuming the chart can be used for one character as easily as it can be used for a full party but it really doesn't say so. I don't think it would be fair to all the players who are playing base races to be on an "even keel" levelwise with the player playing the Half Ogre. In 3.5 we used level adjustments to add non HD levels to a player whos character was more powerful than a base race. Where is this fairness?
| Matthias |
The way I read it is players that do select monstrous or advanced characters via their RP cost then occur a level adjustment. Otherwise its business as usual for the rest of your party.
Difference in PF is that players with monster adjustment are supposed to get the level they lost back later in play, so when attaining the exp to gain 6th level a 20 RP race would go from level 4 to 6, rather than 4 to 5.