Arena Games


Homebrew and House Rules

Lantern Lodge

So I had this idea for an opening module.

The Stadium in a huge city is packed with people for a huge event. Some of the PCs could be on the arena floor, some could be in the stands, some in the VIP box, I usually figure that out once I actually know who the characters are.
Anyway, this event. It could be as simple as gladiatorial matches, but it'd be cool to do something different.
At some point, after the event goes on for a while, there's a massive attack. The PCs would be starting at around level 7, but a CR 15 monster comes and starts blowing everything to hell. The city is basically taken over by Rakshasas or mind flayers of evil dragons or something, and then a huge part of the campaign would be fighting the invaders, or running for the hills, or going back in time and preventing the attack or something.

I'm thinking a ball game. Here are the rules I've devised so far. There are three teams,four players to each team. Each player has a different position. The Defender is like the goalie, they stand around the goal post beating on each other and making it hard for the other defenders to stop the ball. The Striker is the only player that can score. The Controller is the only player allowed to use magic, and the Captain is the player...well I'm not sure.

The goal is to get the ball through a hoop in the center of the arena. There are only 20 points in the game. Each team starts with six points, and two points sit in reserve. The first two points scored by any team are taken from this reserve, but subsequent points are subtracted from other team's totals.

The game ends when one teams gets all the points, or all the strikers have been killed.

It's a bit like quidditch in that it can go on forever.
What do all y'all think? Would this be a fun first session?

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