which tier 10-11 should i run?


GM Discussion

1/5 RPG Superstar 2014 Top 32

This will not be for a PFS game (but this sub-forum seemed the best place to post), but I wanted to use one of these scenarios since they are meant to be 4-6 hours long.

I am in a situation in my home-game where a player cannot attend this weekend, and the part of the campaign we are in greatly depends on him being there as it is part of his quest.

So, my idea is to insert one of the PFS scenarios until next time. And I have the idea of making this scenario a shared dream/nightmare that the players have, so a kind of surreal/odd scenario would be cool. And they won't know its a dream immediately, and they wont know about there being no risk of death, but there could be minor real-life consequences if they die (like negative level)

Here is what I am looking for:
Difficult combats
&
Something that is a little odd

the party is 6pcs all level 8 (but I want to challenge them with tier 10-11), Alchemist,Fighter,Cleric,Ranger,Rogue,Witch (and they have above average stats, and wealth)

From looking over the descriptions some scenarios, these sound ok:
Below the Silver Tarn
Wrath of the Accursed
Prisoner of Skullhill

Any advice I can get today would be great!

Thanks!

5/5

Hall of Drunken Heroes

edit: To add, Hall of Drunken Heroes has a combat with a ridiculous CR that the PCs aren't supposed to win, but some do..

double edit: what's more fun than roleplaying a gnome demonologist with facial palsy?

Grand Lodge 4/5

Kyle Baird wrote:
Hall of Drunken Heroes

I Second "Hall of Druken Heros" (PFS #40).

Also "King Xeros of Old Azlant" (PFS #20) would be good.

5/5

I totally agree with Tater Hall or King.

Dark Archive 3/5

Hall is fun but personally I love Rebel's Ransom myself. Interesting setup, fun encounters and almost guaranteed death when they antagonize the wrong girl.

5/5

Mathwei ap Niall wrote:
Hall is fun but personally I love Rebel's Ransom myself. Interesting setup, fun encounters and almost guaranteed death when they antagonize the wrong girl.

Not 10-11. ;-)

1/5 RPG Superstar 2014 Top 32

thanks for the advice, I downloaded both #20 & #40 since they are so cheap at only $3.99

Dark Archive 3/5

1 person marked this as a favorite.
Kyle Baird wrote:
Mathwei ap Niall wrote:
Hall is fun but personally I love Rebel's Ransom myself. Interesting setup, fun encounters and almost guaranteed death when they antagonize the wrong girl.
Not 10-11. ;-)

Should be considering it's lethality.

Last time I ran it took 3 rounds before the party cleric (only one still above 0 HP) was on his knees begging her not to kill him. Made him pay her every dime he had for the privilege of living.
Then once they made it to the last room and tried to leave she was sitting at the front door waiting for her "share" of the loot.

They were not amused...

5/5

I love her.

Grand Lodge 4/5

Kyle Baird wrote:
I love her.

I used to love her...then I had to kill her...

Community / Forums / Organized Play / GM Discussion / which tier 10-11 should i run? All Messageboards

Want to post a reply? Sign in.
Recent threads in GM Discussion