Looking for suggestions / rules for a dark fey revel


Homebrew and House Rules


Party (1st level) races to the tournament fields outside of town. Here they will have an above-ground "dungeon" culminating in an evil fey revel. Question is; what does that mean?

I'm beat after a long weird day and shamelessly probing for ideas. Right off the top I'm guessing a bunch of evil fey (pixies, satyrs, a dryad or 2, what have you) dancing about faster and faster with a bunch of humans being whipped into a frenzy of drinking, dancing, and pursuits I can't mention on a public board that kids read.

Rules: Will save DC (let's see... 1st level...maybe 13 to make it tough?) or join the dance which inflicts 1d6 non-lethal a round til the person drops, at which point they're hauled off for some nefarious purpose...

Please help. This is the most boring scene I can think of. please help me breathe some life into this!


I don't know anything very specific for you, but you might get some ideas from looking at this.


Foghammer wrote:
I don't know anything very specific for you, but you might get some ideas from looking at this.

Used 2 of those in an evil ballroom scene in my last campaign; hilarious. I'd completely blanked on those (that's the day I've had). It's got merit just in the mechanics. Thanks very much for the suggestion FH!


Change the visuals, etc. I've been doing this for ages, taking a module, monster, whatever, and re-skinned for more mileage. I've done the AEG Jerimond's Orb some 5 times, never pure. The last time, it was a 'Night of the Living Dead' session for friend's kids.

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