My players can't wait to start this AP


Skull & Shackles


we're finishing up Kingmaker soon-ish (they just started war of the rivre kingdoms), and i've put forward the idea of running Skull & Shackles as our next story.

I'm a subscriber, so I have my PDF copy and reviewed it. I like what I see so far, and it looks like a pretty darn nifty concept. coming right from Kingmaker, this AP looks like it might have a similar 'sandbox' style approach as it moves forward.

party breakdown at this point is probably going to be something like this:

human fighter
human druid or sea witch
gunslinger of some sort. (half elven? player hasn't decided yet).
tiefling wizard ( Thassalon lust/enchanter) or bard.

i'm thinking so far that everyone's character concepts would fit the theme (more or less) so no problems there. that said - I suspect that guns will be something the gunslinger will want to see more of as the AP progresses. it's too early to tell yet just how big an impact firearms might have in this AP...but I suspect that most ships aren't running around fielding 12 lb brass napolean cannons and that guns in general are fairly rare.

we probably won't start for a bit yet tho, they've got a war in the River kingdoms to finish and several secrets yet to uncover. probably won't get started on this AP until the 2nd module hits shelves. can't wait to get started!

Sovereign Court

My player group starts thie wednesday, and they are also very excited. I decided as the GM to have firearms set as the "commonplace" setting as a pirate campaign does make sense for firearms.

The way I see it, if the group saves up enough to outfit their ship with cannons and bombards and have enough black powder on hand then so be it.


Tierce wrote:

My player group starts thie wednesday, and they are also very excited. I decided as the GM to have firearms set as the "commonplace" setting as a pirate campaign does make sense for firearms.

The way I see it, if the group saves up enough to outfit their ship with cannons and bombards and have enough black powder on hand then so be it.

I think i'm going to go with 'guns are rare but not out of reach' approach. if they eventually want to put cannon on board their ship(s) then they'll be able to do it...it will just be expensive.

to be honest, if they pick up enough spell caster types then cannons become an expensive luxury.

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