Mashing Ninja and Rogue together


Homebrew and House Rules


For my homebrew, I'm thinking about just tossing rogue out the window (sort of). Basically, just giving ninja the trapfinding and evasion at the appropriate level and letting the player choose the 20th level capstone, if they ever get that high. What do you all think of this idea?

What are the potential pitfalls

Thoughts?


It sounds fine. The only pitfall is it's still not enough to make Ninja / Rogue a good class.

Don't forget Trap Sense. It sucks, but the class will need it in order to swap out for archetypes with actual useful class features in its place.


I'll remember that.

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