Suggestions for a Middle-earth Adventure Path


Conversions


My new campaign isn't set in Middle-earth exactly, but it's close enough that it's the best way to describe it. It's got that whole Medieval Literature/Faerie/Mythic Britain thing going on, uses a very carefully-chosen palette of classes, spells and monsters, and so forth. As such, lots of adventures which are otherwise very cool, are simply not appropriate to this setting, and I'm looking for suggestions on ones that might be usable or at least can supply large chunks. Pathfinder scenarios are optimal, but I can easily convert 3.x mods at well.

What I've got so far:

PATHFINDER

Burnt Offerings (RotRL 1): The singing goblins are perfect and have been lifted whole cloth. Large chunks of the first half work well. The big baddie herself does not and is out. Sadly, the rest of the RotRL path also seems to be out.

Hollow's Last Hope: Almost perfect as written, with names/places tweaked to fit the setting.

DUNGEON MAGAZINE (CLASSIC)

Buzz In the Bridge: Almost perfect as written, with names/places tweaked to fit the setting. Sadly, already used.

Iriandel: Almost perfect as written, with names/places tweaked to fit the setting. Also already used.

Bogged Down: Usable with tweaks.

Valley of the Snails: Usable with tweaks.

Elfwhisperer: Usable with tweaks.

THIRD PARTY

Tales of the Old Margreve: Large chunks are liftable.

The main things I'm looking for are things with a more classically "folklore"-ish or medieval vibe... which unfortunately knocks out a lot of the stuff written for Golarian as it tends to lean more on pulp era (e.g., Lovecraft, sword-and-planet stuff) and/or what I call (for lack of a better term) "D&D-isms".

(What's a D&D-ism? Planar travel. Drow babes in leather. Mind flayers. Reptilian chihuahua-men called kobolds. Stuff like that.)

NOTE: There's nothing wrong with pulp era and D&D-isms, they're just not right for this specific campaign.

So please! Give me any and all suggestions you might have. Note that I've got a lot of the old MERP stuff, all of the Decipher LotR RRP, and "The One Ring." Those I can convert as needed. What I'm looking for here is stuff that's already in a system that's closer to Pathfinder.

Thanks!

-The Gneech


Into the Haunted Woods...good introductory Scenario with a combination of "you exist in an ancient world that was here long before you, but you're involved in it now" and "you don't have to kill EVERYTHING" feel.

And some fun RP encounters

Sovereign Court Contributor

For a very M-e type experience, there's Crown of Shadow (for 3.0, I think) for the Midnight setting.
Fane of the Fallen from Necromancer kind of felt Tolkienesque as well.


Cool, I'll look into those, thanks! :)

Community / Forums / Pathfinder / Pathfinder First Edition / Conversions / Suggestions for a Middle-earth Adventure Path All Messageboards

Want to post a reply? Sign in.
Recent threads in Conversions