
Erik Freund RPG Superstar 2011 Top 16 |
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Traps? Not a big deal. A few in books 2 and 6, but nothing too noteworthy.
This campaign uses "haunts" instead of "traps." So every bit of caution and obligation that makes you feel like you need a Rogue, channel those feelings into an obligation for a Cleric, however large or small that is for you.

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Pathfinder Rulebook Subscriber

I feel I must disagree with cibet44 and Erik.
I just DM'd Trial of the Beast (Part 2), and a trap-savy character would have made the final leg MUCH easier. There were traps all OVER that freaking place.
Yeah, Part 1/3 havent been as bad, but the party was swearing up and down at themselves for not picking up a trapfinder along the way.
Just my two cents.