Helaman
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While guys in plate etc can run, jump etc the modifiers for armour cover that.
I was thinking about trying it as initiative modifiers for armour - masterwork armour (custom made armour) becomes a bit easier to handle and move faster in.
I would intro this in a low powered game that does provide DR for armour. I think this would offset the benefit for DR nicely.
Thoughts?
Helaman
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Jadeite wrote:
The maximum dex bonus, on the other hand, only applies to the dexterity bonus on AC.
Yep - what Jadeite said.
Jadeite wrote:
Armor check penalty already modifies initiative if you don't have the necessary proficiency.
True but I am also looking for something to a) Balance the DR I am giving (I want Armour to provide some DR in game terms) and b) makes one of the traits and MW armour more relevant/beneficial along with giving fighters a small edge currently not really paying off in the RAW (Armor training reducing the check penalty).