I need information on magic in Alkenstar / the mana wastes, please.


Lost Omens Campaign Setting General Discussion


I don't know much about the mana wastes, and I need to for a PBP character concept. Would it be possible for a sufficiently determined individual who lived on the very edges of the mana wastes to become a Wizard, albeit one used to having spells fail or go haywire do to the environment, or does magic flat out not work in Alkenstar?

Also, can I get some basic information on what life is like in Alkenstar?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

http://www.pathfinderwiki.com/wiki/Alkenstar

http://www.pathfinderwiki.com/wiki/Mana_Wastes

They haven't developed either place much publicly. Do check out the iconic gunslinger's background.

There was also a web fiction set there if I remember correctly.


chavamana wrote:


There was also a web fiction set there if I remember correctly.

By Ed Greenwood no less!

Grand Lodge

And there's no PFS module set there, unfortunately.
I, for one, want to learn more about the mutant gnolls with rifles. Or the odd anomalies that the mana storms bring up.
Or how the Gorilla King managed to steal the siege cannons in the first place.

From what I've read, it sounds like Alkenstar features a nice cultural mix of Dwarven stoicism and Human inventiveness.

They need to import all their food, so perhaps your wizard would have to go in and out of the affected areas on trade runs, practising magic desperately outside Alkenstar before they'd return home to the 'dead zone'.


Kelsey MacAilbert wrote:

I don't know much about the mana wastes, and I need to for a PBP character concept. Would it be possible for a sufficiently determined individual who lived on the very edges of the mana wastes to become a Wizard, albeit one used to having spells fail or go haywire do to the environment, or does magic flat out not work in Alkenstar?

Also, can I get some basic information on what life is like in Alkenstar?

Yes. In the mana wastes, magic acts in an unpredictable manner. There may both both magic dead zones and maximized zones and zones where every spell produces bunnies, regardless of schools. So, a wizard could be educated on or in Alkenstar and wilds. Now, they might be far more practical and more reluctant to rely on magic. Or, maybe they were attracted out there to study that very phenomenon. That's is up to you. However, the wastes are not devoid of magic.

The Primalist archtype wizard might fit perfectly for your character concept. You can find it in the Inner Sea Setting I believe.


here a link for that archetype if you don't have that book.

link

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