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Greetings!
My players will be starting on Sins of the Saviors soon, and as I was preparing for the first dungeon, I noticed that one of the creatures was a glabrezu demon. After reading the write-up for these monsters in the Bestiary, I immediately thought it would be a terrible waste to simply have him attack the Party with brute force.
So I am looking for ideas on what interesting things I can do with this creature. My party has taken a strong dislike to Lamashtu, and has a knack for picking up entertaining curses from her minions, so I would like to involve Lamashtu somehow. What sorts of interesting bargains could I offer the players? How might I have Yaenit-Ku try to seduce the Party? And what sort of appearance should the demon take (since it can Veil itself at will, there seems little reason to appear to a trigger-happy group of PCs as a giant demon, after all)?
I look forward to hearing your suggestions!

Mathmuse |

The players in my campaign ran into Yaenit-Ku right before we took two weeks off for Christmas. I messed up because I had not studied Yaenit-Ku's spells ahead of time and did not understand proper use of Reverse Gravity. Yaenit-Ku threw the front line of the party--paladin, battle oracle, and rogue--against the ceiling, hoping for falling damage and to get them stuck where they could not reach him. The sorcerer cast feather fall to prevent the falling damage. Then the three party members on the ceiling walked upside-down to leave the Reverse Gravity zone, deliberately aiming to fall on Yaenit-Ku or the other glabrezu demon he had summoned. I ruled it a ranged slam attack that did damage equal to falling damage. The battle oracle killed the summoned glabrezu demon that way.
The party totally ignored Yaenit-Ku's offer to grant them a wish if they would spare him.
Being Veiled would be much more clever.
The only person that the party would trust would be one of town guards that had been sent down the hole. Yaenit-Ku could learn that shape from the body of a guard and could learn the guard's name by magic. You would need a lie why the guard survived and gained the power to grant wishes. Perhaps have the false guard reveal a glowing gemstone embedded in his hand, saying that he found it in the hiding place he crawled into to escape the Scribbler's monsters. The stone has been protecting him by granting minor wishes such as sending the monsters away and he thinks that it can protect the party too.
Then the false guard messes up the wishes terribly, heh heh. If he wishes for the hounds of Lamashtu to be gone, the hounds run out of the room and head upstairs to town and start massacring people.

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I like the idea of having the demon take on the form of one of the town guards. That will give the PCs a good reason to talk rather than just drawing swords, and if all else fails, he should be able to pretty easily drop the veil and get in a sucker-punch on the PCs.
. . . Now I just need to find some good temptations for the characters. :-)