Spires of Xin-Shalast encounters


Rise of the Runelords

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I've been reading through Spires of Xin-Shalast this weekend, as my group is coming up on it, and while I like the whole Vekker storyline in the beginning, I don't think it's something for my group. (Knowing them, they'll blow the place apart, from afar).

While I might just run that part for them anyways, since it's part of the storyline, there's something I do want to add.
I want to flesh out Xin-Shalast itself some more, as the encounters in the city proper seem a bit thinly spread, for a place that's gathering an army, and where someone as powerful as the Runelord is destined to come back, and it seems like abit of a let-down.

Have any of you guys out there added any encounters there, and if so, which ones?
(Personally I'm thinking of stealing the encounter with the Nosferatu from Curse of the Crimson Throne (as we won't be doing that Adventure Path) and maybe some Drow Fleshwarpers from Second Darkness).


My players are in it right now, and I'm running it as is. No trouble yet. Although I am looking for a creature to put in area P (Temple of the Beast), in case the players decide to go... A hungerer mayby?

Ultradan


Ultradan wrote:

My players are in it right now, and I'm running it as is. No trouble yet. Although I am looking for a creature to put in area P (Temple of the Beast), in case the players decide to go... A hungerer mayby?

Ultradan

Check my thread about changing the game to 6 players I made a pretty cool encounter their

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