| TheeGravedigger |
Is it possible to create a new character in the PFS that suffers from an aging penalty?
I've got an idea for a middle-aged gnome inquisitor, and while Herolabs validates the character, I'm not sure if it's legal for play.
He's got the middle-aged effect and I've given him the Breadth of Experience feat. I probably need to adjust his traits, as I created him for a game a few months ago, and I'm sure some of the more recent concept would fit better with his concept.
But, before I go to the trouble of refining the character with all the changes, I'd like to be clear on how the aging penalties apply for gnomes, so any assistance with this would be appreciated.
MARITHAS CR 1/2
Male Gnome Inquisitor 1
CG Small Humanoid (Gnome)
Init +2; Senses Low-Light Vision; Perception +10
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DEFENSE
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AC 18, touch 13, flat-footed 16 (+4 armor, +1 shield, +2 Dex, +1 size)
hp 7 (1d8-1); Judgement of Sacred Healing 1
Fort +1, Ref +2, Will +6
Defensive Abilities Judgement of Sacred Protection +1; DR Judgement of Sacred Resiliency 1: Magic; Resist Judgement of Sacred Purity +1, Judgement of Sacred Resistance 2 (Fire)
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OFFENSE
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Spd 30 ft.
Melee Light Shield Bash -3 (1d2/20/x2) and
Dagger +1 (1d3/19-20/x2)
Ranged Crossbow, Light +3 (1d6/19-20/x2)
Special Attacks Judgement of Sacred Destruction +1, Judgement of Sacred Justice +1, Judgement of Sacred Piercing +1, Judgement of Sacred Smiting (Magic)
Spell-Like Abilities Arcane Mark (1/day), Comprehend Languages (1/day), Message (1/day), Read Magic (1/day)
Inquisitor Spells Known (CL 1, +1 melee touch, +3 ranged touch):
1 (2/day) Divine Favor (DC 15), Cure Light Wounds (DC 15)
0 (at will) Acid Splash, Light, Detect Magic, Guidance (DC 14)
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STATISTICS
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Str 10, Dex 14, Con 8, Int 14, Wis 18, Cha 11
Base Atk +0; CMB -1; CMD 11
Feats Breadth of Experience
Traits Captain's Blade: Acrobatics, Dangerously Curious
Skills Acrobatics +4, Bluff +5, Climb -2, Diplomacy +5, Escape Artist -1, Fly +1, Intimidate +1, Knowledge (Arcana) +4, Knowledge (Dungeoneering) +4, Knowledge (Engineering) +4, Knowledge (Geography) +4, Knowledge (History) +4, Knowledge (Local) +4, Knowledge (Nature) +4, Knowledge (Nobility) +4, Knowledge (Planes) +4, Knowledge (Religion) +4, Perception +10, Profession (Any) +6, Profession (Scribe) +12, Ride -1, Sense Motive +9, Spellcraft +6, Stealth +7, Swim -3, Use Magic Device +5 Modifiers Monster Lore
Languages Common, Dwarven, Elven, Gnome, Sylvan
SQ Door Sight (7/day) (Su), Inquisitor Domain: Exploration, Judgement (1/day) (Su), Magical Linguist
Combat Gear Bolts, Crossbow (10), Bolts, Crossbow (10), Chain Shirt, Crossbow, Light, Dagger, Shield, Light Wooden; Other Gear Backpack (14 @ 3 lbs), Bedroll, Flint and steel, Pouch, belt (1 @ 0.12 lbs), Rations, trail (per day), Waterskin
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SPECIAL ABILITIES
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Arcane Mark (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Arcane Mark once per day.
Comprehend Languages (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Comprehend Languages once per day.
Door Sight (7/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side.
Inquisitor Domain: Exploration Associated Domain: Travel
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Judgement of Sacred Destruction +1 (Su) Weapon Damage bonus.
Judgement of Sacred Healing 1 (Su) Fast Healing
Judgement of Sacred Justice +1 (Su) Attack bonus
Judgement of Sacred Piercing +1 (Su) Concentration and vs. SR bonus
Judgement of Sacred Protection +1 (Su) AC bonus
Judgement of Sacred Purity +1 (Su) Save bonus
Judgement of Sacred Resiliency 1: Magic (Su) DR/magic
Judgement of Sacred Resistance 2: Fire (Su) Energy Resistances
Judgement of Sacred Smiting (Magic) (Su) DR bypass
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Linguist +1 effective level for [Language-Dependant], glyph, symbol, or writing-related spells. +2 save vs. these spells.
Message (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Message once per day.
Monster Lore +4 (Ex) +4 to Knowledge checks when identifying the weaknessess of creatures.
Read Magic (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Read Magic once per day.
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I'm sure the rule quotation can be looked up if you require it, but rest assured that age effects are not allowed in PFS. Sorry :(
EDIT: Ahh, there it is on page 5 of the Guide "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice." It was a good concept though...
| TheeGravedigger |
I had taken the aging penalties because I thought they were required for the Breadth of Experience feat.
I can easily remove those aging penalties without changing the concept, the net effect would be that he'd lose 1 skill point and I might want to rejuggle the numbers a bit.
I realize I'd phrased my original question wrong, looking at the aging effect rather than the Breadth of Experience feat.
Is that legal in the PFS?